📅 Join Us for This Week’s MHCP Programming 4/14/25 - 4/18/25
Three weeks remain in the Meta Horizon Creator Competition: Mobile Genre Showdown. Don’t miss the future of Gen AI tools in Meta Horizon Worlds. Learn with MHCP mentors this week in live events designed to improve your art direction, mobile controls, and scripting skills. 🧑‍💻Monday, April 14th 11 AM PT | 6 PM GMT | 2 PM ET - Meta Presents: Using the Power of Gen AI to Master Horizon Worlds Creation Host: Ryan Short, Product Manager, Debraj Ghosh, Product Marketing Manager, and Abhishek Nath, Engineering Manager Register: Sign up here Learn how to rapidly ideate with Meta Horizon’s Gen AI Tools and the future of creating. 👀 See worlds and assets created with currently available and soon to be released Gen AI Tools. 📚 Learn how to use new Gen AI tools within desktop editor to improve your workflows. 🗣 Ask questions from the team developing the latest in Gen AI tooling. 🎨Tuesday, April 15th 11 AM PT | 6 PM GMT | 2 PM ET - Build-Along: Color Scheme Optimization Host: @SpaceGlitterUnicorn Register: Sign up here In this session, you'll learn to create assets that follow specific color palettes while keeping vertex counts optimized. This is your chance to connect with SpaceGlitterUnicorn, troubleshoot, and learn to design within several creative and technical constraints. 👨‍💻 Tuesday, April 15th 12:30 AM PT | 7:30 PM GMT | 3:30 PM ET - Meta Presents: Mobile Genre Showdown Technical Office Hours Register: Sign up here We will be live on Zoom for 30 minutes to chat through your technical questions related to the Mobile Genre Showdown Competition. If you have any bugs, blockers, or technical questions please feel free to post them in advance with any images, videos, etc. and we'll answer them live. 📱Wednesday, April 16th 1 PM PT | 8 PM GMT | 4 PM ET - MHCP Onboarding Host: MHCP Community Manager, William Chandler, and MHCP Program Manager, Marlowe Shaeffer Register: Sign up here If you’ve recently joined the Meta Horizon Creator Program, we invite you to attend an Onboarding call. This call will walk you through the program benefits, orient you into the community, help you start creating, and inform you about upcoming events. And with plenty of time for Q&A, we’ll be ready to answer any questions you may have. 📱Wednesday, April 16th 5 PM PT | 12 AM GMT | 8 PM ET - Workshop: Mobile Player Controls and Focused Interaction Host: Shards632 Register: Sign up here Learn how to use the PlayerControls API to set up event handlers for mobile and web players while still accounting for VR players in the same world. See how to utilize focused interaction for web and mobile users with an example Interactive Laser Pen. 🖥️ Thursday, April 17th 5 PM PT | 12 AM GMT | 8 PM ET - AMA: Getting Started with Typescript Host: SeeingBlue Register: Sign up here Struggling with Typescript? This beginner-friendly session will help you understand scripts, navigate the API docs, and fix common errors. Bring your questions and coding challenges for practical solutions to build your confidence. 💡 Creators of all skill levels are welcome, so bring your specific questions and learn from the community discussion. Don’t forget to register using the links above to receive reminder emails and add events to your personal calendar.347Views0likes0CommentsWeekly Creator Challenge #7: Mobile HUD Design Challenge
Are you planning to participate in the $1M Mobile Genre Showdown Competition? If so, this challenge will help you polish your skills creating Custom UIs for HUDs. This is a great feature to include in your games to make it easier for players to stay up-to-date with their stats, progress, and world interactions. You’ll learn how to: Design a Custom UI for Heads-Up Display Create interactive objects that communicate with the HUD Update the HUD per player Duration: Apr 7, 2025 - Apr 11, 2025 Estimated Time: 45 mins Mentor: PigeonNo12 Rewards: Challenge Champion Badge 🏆 Challenge Trifecta Badge 🏆🏆🏆 after completing three challenges Need Help? Forum Support: I’ll be actively monitoring this thread during the Challenge duration to help you succeed Live AMA: Join my Challenge AMA: Mobile HUD Design on 4/8 at 11am PST / 2pm EST Challenge Steps: 1. Create the Custom UI Design for the HUD Looking for guidance on how to do it? Check out this step by step video tutorial: Intro to Custom UIs Design UI with a field that will display some type of stats (collected coins, health level, ammo…) 2. Change the Display Mode to Screen Overlay This is where the magic happens! Screen Overlays allow you to use a single CUI gizmo, and display the same layout for all the players in the world Once you enter preview mode, the custom UI will be attached to your screen Here’s some reference documentation: Non-interactive custom UI screen overlay 3. Create and connect the binding variables that will update the HUD during runtime By default, the CUI is static. If we want to change values during runtime (like updating the ammo count) we use bindings. This documentation will help you getting started - Building Dynamic Custom UIs 4. Create the events that will update the HUD We need a way of letting the HUD know that the values have to be updated, and for what player. This is where the events system comes to play Create the events that will be sent from the interactions in the world. For example, colliding with a coin could broadcast an event that would be listened by the HUD, containing the player that performed the interaction as a parameter The events system is powerful like that: allowing you to send information to the entire world without having to reference variables in the properties panel! For guidance on where to start with the events system, check out: Community Manual - Communication Between Components 5. Putting all the pieces together Add an interaction to the world (like a grabbable object), and broadcast an event when the player interacts with it. Don’t forget to include the player as a parameter! Listen to the event in the HUD script, and update the binding variable for that player (see Player-Specific Custom UI) Playtest the experience and observe the changes in your HUD! If you get stuck completing this challenge, I’ll be hosting an AMA (Ask-Me-Anything) Session on Tuesday 4/8 at 11am PST / 2pm EST. Don’t forget to bring your questions! Skills You’ll Develop: Configure the CUI to display stats on the player’s screen Update the CUI with world interaction (e.g. collecting coins) Display information for specific players What You’ll Need: Install and run the desktop editor Adding an IDE to the desktop editor Helpful Resources To complete this challenge, make sure to review the following resources: Intro to Custom UIs API Reference Custom UIs Examples Tutorial UI Component Class User-Defined Components for Custom UI How to Earn Your Badge Create a custom UI that displays stats on the player’s screen, that updates when interacting with elements in the world Publish the world Post to this thread with: Your world link A screenshot of your creation A brief description of your experience Or any follow up questions that you may have about your creation879Views6likes3CommentsJoin us for - Marketing Strategy and GenAI Live Events
️Marketing Strategy Webinar hosted by Scout House and Meta Horizon Go-to-Market Academy on Friday April 11th at 11am PT! Meta Horizon Go-to-Market Academy is working with MHCP to provide launch education and resources to help developers achieve success. This will be our first of many sessions focused on various go-to-market strategies. We are partnering with Scout House, a content production studio that has helped launch 100+ games, Worlds, and apps. In this webinar, they will guide you through the process of developing and optimizing your marketing strategy. After attending this webinar, you’ll: Understand how to leverage marketing best practices to reach your target audience and launch your app Learn to apply marketing and outreach strategies to diversify your audience Identify the next steps for building your personal marketing plan This webinar is designed for MHCP Creators and Partners who are ready to launch or have recently launched their world or major update. Register Here Using the Power of GenAI to Master Horizon Worlds Creation, Monday April 14th 11 AM PT Learn how to rapidly ideate with Meta Horizon’s GenAI Tools and the future of creating from Ryan Short, Product Manager, Debraj Ghosh, Product Marketing Manager, and Abhishek Nath, Engineering Manager. See worlds and assets created with currently available and soon to be released GenAI Tools. Learn how to use new GenAI tools within desktop editor to improve your workflows. Ask questions from the team developing the latest in GenAI tooling. Join us Monday, April 14th, at 11 AM PT for this can’t miss presentation. Register Here248Views5likes0CommentsWeekly Creator Challenge #1
Weekly Creator Challenge #1: My First World Challenge Overview Welcome to your first Creator Challenge! This week, we're diving into the fundamentals of world creation in Meta Horizon. You'll learn how to use the desktop editor to build and publish your very first world. This challenge is perfect for anyone just starting their creator journey in Meta Horizon. Questions or feeling stuck? You're in the right place! I will be actively monitoring this thread during the challenge period to help you succeed. Share your questions here to get support from both myself and fellow creators. I will also be hosting “Getting Started Ask-me-anything” on Tuesday, February 25th at 12 PM PST. Duration: Feb 20-Feb 28 Mentor: SeeingBlue Reward: Challenge Champion Badge 🏆 Skills You’ll Develop: Navigating the desktop editor: Understanding the layout and tools of the desktop editor is crucial for efficient world creation. Placing Assets: Learn how to add pre-made assets to your world to create interactive experiences. Creating Environment: Use sound and light to fine-tune the look and feel of your world. Preview: Test your world across VR, web, and mobile to ensure compatibility on all platforms. Publishing: Share your creations with others by publishing your world to Meta Horizon Worlds. What You’ll Need: Software Meta Quest Link app Meta Horizon Worlds (Installed through the Meta Quest Link app store) Documentation Link to My First World Tutorial + video: https://developers.meta.com/horizon-worlds/learn/documentation/get-started/create-your-first-world/ Challenge Steps: Install Desktop Editor Create your first world using the “My First World Tutorial” written guide + video Publish your world Post your world link and a screenshot to earn your “Challenge Champion” badge Tips for Success Review your hotkeys under the Main Menu > Keyboard Shortcuts Right-click on the viewport to spawn yourself in a specific location Don't hesitate to experiment with different assets Ask questions if you get stuck - I am here to help! How to Submit Your Challenge Complete your world creation Publish your world Post to this thread with: Your world link A screenshot of your creation A brief description of your experience7.8KViews47likes62Comments