Seasonal Updates
https://horizon.meta.com/world/10241323577005469 I spent this whole week implementing a seasonal quest system for the 1st time. I will love you forever if you jump in to test it š If you're curious how I implemented anything just ask. I'm down to screen-share the scripting under the hood. And if you manage to break it let me know lol4Views0likes0CommentsAfrican American History Museum
š Open House Invitation ā African American History Museum š Youāre invited to step into a powerful, immersive experience inside my African American History Museum here in Horizon Worlds. This world was created with purpose, pride, and passionāto honor the strength, resilience, creativity, and contributions of African Americans throughout history. As you explore the museum, youāll journey through meaningful stories, historical moments, and cultural milestones that helped shape not only Black history, but American history as a whole. This space is more than just a museumāitās a place to learn, reflect, connect, and celebrate our roots and our future. Whether youāre here to gain knowledge, support Black history, or simply explore something meaningful, everyone is welcome. Come walk through history, ask questions, and experience a world built to educate, inspire, and uplift. š¤ All are welcome. History lives here. Come experience it for yourself. š¤ https://horizon.meta.com/world/9813782622071758/?hwsh=LG3PbjGOly Hosted by Administrator1978140Views1like2CommentsBlack screen when entering any world
Hello, I am experiencing a serious issue with Horizon Worlds that started today. This morning, when I opened the Horizon Worlds mobile app, I received a message saying that my session had expired and I needed to log in again. After re-logging in successfully, I started encountering the following problem. When I try to enter any world, the loading process starts normally, but right when the world should appear, the screen turns completely black. This issue happens on all platforms I have tested including the mobile app, the web version, and the desktop editor preview. The problem occurs with every world I try to enter, including public worlds. The UI appears to load, but the actual scene never renders. Because this issue happens across multiple devices and platforms, it does not appear to be a local device, browser, or network issue. The problem started immediately after the forced session expiration and re-login, so I suspect it may be related to account or session state on the server side. I have already submitted a report through the Report a Problem feature and wanted to ask if anyone else has experienced this issue or if there are any known workarounds. Thank you. This image is loading screen This image is when finish loading and enter the worlds137Views0likes6CommentsUnable to access quests & rewards in mobile app
Hi there, Since this morning, i have been unable to access the Quests & Rewards option in the Meta Horizon mobile application. When accessed through the button with the 3 lines in the main screen and then clicking the according Quests & Rewards button i receive the error: "Error: Relay: Unexpected response payload - check server logs for details Relay: Unexpected response payload - check server logs for details" I have been unable to rectify this error. So far i have tried on different networks, 5g mobile network, cleared cache, cleared data, restarted phone, tried on 2nd phone (same meta account), uninstalled and reinstalled the app but all to no avail. Has anyone else encountered this issue and has anyone been able to get in? I was told in Horizon central there is another way to get in from your profile, however my app doesnt seem show the same content there as other users seem to have. So there is no alternative way for me to access Quests & Rewards that i know of. Any help would be appreciated. Regards39Views0likes2CommentsWhats your problem?
Hey creator forum reader! Iām doing some research and could use your help. I make educational horizon creator content on YT, but before working on something new, I want to hear where people actually struggle, so I know Iām helping solve the right problems. Iām looking to have 10 conversations with creators, specifically anyone who has dabbled as a world creator, but for whatever reason still hasnāt published their world. OR Anyone who HAS published, but is still yet to reach their 1st 1,000 visits. Who am I: My name is Mitch. Iāve been working in the VR industry for nearly a decade, from Oculus sales floor rep to working with the dev team on Meta Workrooms (RIP). I love VR and have made a living in this industry trail-blazed by Meta. Even up to where we are now taking on mobile gaming! Even though Meta Horizon Editor is still so early, Iāve already got a full years experience from fresh start to 1st world publish to 200,000+ impressions on my 1st world in 7 days. I want to help those a few steps behind me navigate the creator labyrinth faster than I did. If you fit the description above, or know anyone who does, please join my discord and I'll reach out: https://discord.gg/nRkM7bHCf9 If not then please disregard and best of luck on your creator journey šØ Godspeed.68Views0likes1CommentFavorite nonviolent games?
For personal reasons I don't like shooters or indeed any game where the goal is to attack or kill anything, however cartoony. I realize that eliminates a large number of Horizon Worlds games, but of the remaining, what do you think are the most successful games? Looking for game inspiration.394Views1like4CommentsFrequent World āServer Dropsā / Session Resets Across Horizon Worlds (Last Month+) ā Any Fix?
Hi all looking for help or confirmation if others are seeing this. For the past month (possibly longer), Horizon Worlds has been experiencing frequent āserver dropsā while in-game. The whole world will glitch/freeze, the session disconnects, and everyone has to re-establish a new session to continue. At first, this happened occasionally and seemed more noticeable in worlds with larger groups of players. But over the past few weeks, itās been happening so often that itās impacting the overall Horizon experience across the app (not just one world). What Iāve tested / observed Initially I assumed it was related to: heavy graphics loading worlds being over simulation/object limits too many active objects / scripts However, I released a world that is well under the mid-range of capacity/thresholds, and it still: canāt be entered reliably (blackboxing) or it loads and then the server drops / session resets Even more concerning: this now happens in Build Mode with almost nothing present: no meaningful object load one simple script + Custom UI still getting server drops with no clear warning or indication that itās user-side Mobile + network testing (important) This is also happening in the mobile app when testing. I tested off my home network (different connection), and the same thing happens. When it occurs, it often affects multiple players at the same time, which makes it feel like a server/session stability issue rather than an individual connection problem. Question Is there a known issue right now with Horizon servers/session stability? Is there any fix or recommended workaround (settings, best practices, debug steps, or reporting path) for this problem across worlds/builds? Helpful info I can provide If needed, I can share: headset model (Quest 2/3/Pro), Horizon app version mobile device model + OS version approximate time(s) it happens most world link(s) where itās easiest to reproduce whether it happens on multiple networks (home vs hotspot) any console logs / performance metrics I can capture Thanks, this is getting to the point where worlds arenāt usable or even testable consistently.80Views1like3CommentsCongratulations to the winners of the Meta Horizon Creator Competition focused on "Mobile Innovationā
Congratulations to all participants of the Mobile Innovation competition! Our panel of judges was deeply impressed by the caliber of entries, specifically highlighting your exceptional creativity, immersive world-building, and innovative gameplay mechanics. The potential shown in these worlds is impressive, particularly given the short development window. With further polish, these entries could become standout experiences in the ecosystem. Weāre proud to celebrate this yearās winners and canāt wait to see how their work continues to evolve. Top Prize Winners šShip It! by MKE_TheGuru šGunship: Quackdown by Shirkides šSpell Swiper: Defend the Kingdom! By Qol, Alla20011, HaruHiru, Nadir_Salhi, TravisMobergMusic, Ranger777 Check out the full list of the 35 winning categories here. A special note of gratitude to every creator who participated in our competitions this past year! Your collective dedication and talent have allowed us to distribute over $7million to creators globally via competitions. Even if your world wasnāt selected this time, your creativity is a vital part of our ecosystem. Every entry fuels the growth of this community, and we are excited to see how you continue to refine your craft and what you build next. Regarding competition prize payouts, our partner, Enteractive Solutions Group (ESG) will still manage the process. Winning world owners will be contacted by ESG within two weeks with details. Please check your junk/spam folder for emails from enteractivesolutions.com.89Views2likes1CommentMobile Hours Not Displaying for World ā2025 Candycane Laneā ā Clarification
Hi everyone, I understand how mobile hours are typically calculated and displayed, but Iām noticing that mobile hours are not appearing for my world, ā2025 Candycane Lane.ā The world is published and accessible, so I wanted to ask if there are any additional mobile eligibility checks, thresholds, or known delays that could cause mobile hours not to show yet, even when the world otherwise meets requirements. Iām mainly looking to confirm whether this is expected behavior or something that should be reviewed further. Thanks for any clarification.62Views1like1Commentāļø Spell Sword
Finally finished this project with this original combat mechanic designed as a mobile only game! It's a fantasy adventure turn-based RPG where you spell words to attack the enemy. Clear each floor to earn XP, more health, and of course LOOT! The game starts out easy while you familiarize yourself with the mechanic. Then you start earning armor and weapons to take on higher floors. Use potions to recover HP, and scrolls to summon up to 2 extra letters at a time. This progression system was by design made to be addictive and challenging tracking 4,700+ data points and a custom word engine using JSON files for precise adjustments to difficulty for the 3 player archetypes: casual gamer, the dedicated gamer who put in their time, and those gamers who choose to pay-to-win. Custom leaderboards use World Persistent Variables which allowed me not to track just scores, but also what words earned them their ranking (after filtering out 500 words to stay appropriate to general audiences). Please try it out and vote for the project on Devpost36Views0likes1Comment