Shorten Time-to-First-Dollar with Meta Horizon Launch Tools
Launching an app on the Meta Horizon Store is multi-faceted; it doesn’t just start on the day of publish. In fact, what you do prior to shipping your app on the Meta Horizon Store is more important than ever, and it demands a strategic launch that’ll help you stand out. A strong pre-launch makes titles easily discoverable before Day 0 and helps sustain momentum afterward. When discoverability is treated as an afterthought, developers tend to face an uphill battle for visibility post-launch. That’s why we’re excited to highlight our new video-enabled educational playbook, designed to help you think about different pre-launch strategies while you're still building and show how to generate anticipation, gather feedback, and drive early adoption. Below, we highlight each launch feature you can leverage, along with a recommended “Golden Path” sequence for effective pre-launch strategies to help you cut your time-to-first dollar. You’ll also get to hear from some other developers who have had success launching with these tools. Let’s dive in. Launch Features: Your Toolkit for a Strong Debut Meta provides a suite of launch features to help you maximize your app’s visibility and success. Here’s how you can leverage each tool: Playtesting: Gather early feedback while you’re still building Playtesting gives you a private space to gather feedback from real users. It’s your chance to validate gameplay, comfort, and performance early so you can refine with confidence. You can think of it as a small, closed test (more like micro-beta) that gives you a read on user preferences, validates core mechanics, and surfaces issues that only show up in the wild. Pro Tip: Start playtesting as early as possible—even before your app is polished. Respond to written reviews to build trust and show you’re listening to your community. "By carefully limiting access during early playtesting for UG, we were able to validate game mechanics, iterate on in-app purchase pricing, and fine-tune the experience to hit our target session length and other critical metrics. That data directly informed our go-to-market strategy. Ultimately, it’s not about whether the studio loves the game; it’s about whether players do. Testing early and often made all the difference." - Spencer Cook, CEO, Continuum "Trusted testers are worth their weight in gold. I’ve seen time and time again the power of having five to ten highly-engaged players playing directly with the developers, and I’d take this over a disparate group of thousands of players any day. The earlier this happens, the better the chances of launch success because our development decisions are grounded in real behavior and not our own assumptions about what players want." - Kyle Joyce, CEO, Enver Studio (Scary Baboon) Coming Soon Pages: Generate anticipation within 180 days of launch Building out a coming soon page lets you showcase your app up to 180 days before launch to help build excitement and provide users with an opportunity to wishlist your title. Keep in mind that a coming soon page is best for capturing interest, not creating it. Most visibility and growth will come from your own marketing efforts off-platform, like social posts, trailers, and community engagement. Pro Tip: A/B test your store assets (key art, trailer, description) to see what resonates with your audience. "The single biggest determinant of a game’s success is pre-marketing. Whether that’s on socials, or Coming Soon pages, you need to be able to drive your community to take an action like signing up for email alerts or a Discord community." - Kyle Joyce, CEO, Enver Studio (Scary Baboon) "Across titles like Starship Troopers VR, Hitman 3 VR, and BEATABLE, the Coming Soon page helped us inform our community and influencers early while capturing wishlists. It’s become a key tool for building awareness and demand well before launch." - XR Games Pre-orders: Secure early sales within 90 days of launch Pre-orders enable users to purchase paid apps up to 90 days before launch, while providing developers with a convenient way to convert interest into committed downloads and generate revenue before release. You’ll need a price, description, and marketing assets to set up pre-orders. "Offering pre-orders for Hitman 3 VR: Reloaded significantly increased launch-day sales by concentrating demand and excitement ahead of release. It gave us a much stronger day-one performance than previous launches." - XR Games Early Access: An open beta for ongoing refinement Launching your app with an Early Access label tells users that it’s still in development, but it also enables you to reach a broader audience, gather real feedback, and allow space to continue refining your app pre and post-launch. Apps best suited for Early Access are stable and enjoyable, but not fully polished. Remember, this is still your only chance to make a first impression, so consider carefully whether your app is ready for an audience. This feature can be especially beneficial for free-to-play (F2P) apps, where lowering the barrier to entry helps you reach more players and build momentum. And since the app is free, users tend to be more forgiving in their reviews. If you utilize the Early Access label, it is your responsibility to communicate what it means to your users. Pro Tip: Once you remove the Early Access label, it’s permanent—plan your transition carefully. "Early access let us grow a passionate community while we were still shaping the game. Their feedback sharpened our priorities and their enthusiasm created a foundation for us to build around." - Johnny Wing, General Manager, Orion Drift "Early access is fundamental to community building and game success. Of course it helps surface critical bugs early on but more importantly it creates a core group of highly invested players. The Quest Store thrives on the network effect. Players want to be the first to discover a game and be the one to recommend it to their friends and take a massive pride in discovering something early." - Kyle Joyce, CEO, Enver Studio (Scary Baboon) "Early access for BEATABLE was critical in building a passionate community before launch. It created early advocates who helped amplify the game organically the moment we went live." - XR Games The Golden Path: Putting it all together for a recommended launch sequence The Golden Path launch sequence can set you up for maximum exposure, interest, and conversions. Using each of these features we’ve covered today sequentially can put you on the path to build an audience early, sustain momentum, and set your app up for a strong debut. In the graphic above, you can see a recommended cadence on when to start leveraging each feature. Remember, this is just a recommendation; you can define your own strategy and determine what makes the most sense for your title. "Meta has created flexible launch paths that let developers choose what best fits their game. For UG, Early Access was the perfect way to set expectations around polish, bugs, and our roadmap toward a full future launch. It invited players to join us early, get excited about the vision, and actively influence what UG is becoming. This approach let us build hand-in-hand with our community and even helped spark a wave of user-generated content as players documented the game’s growth from its earliest days." - Spencer Cook, CEO, Continuum Incentivization and Best Practices Know your audience: We’ve broken down key audience behaviors and motivations that can help you plan effective content and marketing strategies for your VR apps. Reward early adopters: Offer exclusive content, discounts, or early access perks to wishlisters and pre-order customers. Leverage off-platform marketing: Most momentum comes from your own efforts—use social media, communities, and events to drive awareness. Communicate clearly: Use Developer Posts and direct messaging on platforms such as Discord to keep your audience engaged and informed. Measure and optimize: Use integrated analytics to track what’s working and adjust your strategy in real time. Ready to launch? Start building momentum today Don’t let your launch be just another date on the calendar. Utilize launch features and our new resource guide to build momentum, engage your community, and set your app up for lasting success.74Views0likes1CommentBuild Short-Term Retention Through Store Ops | F2P Academy - Retention (Part 3)
In Part 3 of our three-part series on retention in F2P games, we shift our focus back to short-term retention through the lens of store operations. Launch Managers Chenelle Bremont and Richard Duck explain how an actively maintained store presence can sustain your momentum after launch by giving players clear reasons to come back. This session was recorded live as part of the Meta Horizon Start Program. 🎬 CHAPTERS 🛒 STORE OPS AND RETENTION 00:00 - Using Store Operations to Support Retention 💬 COMMUNITY INTERACTION 03:10 - Managing Reviews and Developer Posts 📣 SOCIAL REMINDERS AND PLANNING 05:55 - Communicating Updates and Future Plans 🌍 REAL-WORLD AND IN-GAME EVENTS 08:00 - Using Real-World Events to Drive Interest 📚 RESOURCES ➡️ Check out F2P Academy Part 1 - Acquisition: https://youtu.be/BVPo7iRNiv4 ➡️ Check out F2P Academy Part 2 - Engagement: https://youtu.be/Jsq3lh5lfkM ➡️ Developers Blog: https://developers.meta.com/resources/blog/ ➡️ Meta Quest Developer Hub: https://developers.meta.com/horizon/documentation/unity/ts-mqdh/ 🔗 CONNECT WITH US ➡️ Sign up to get the latest news from Meta Horizon: https://developers.meta.com/horizon/newsletter 💡 LEARN ABOUT THE META HORIZON START PROGRAM The Meta Horizon Start program provides intermediate and advanced developers with the resources, hands-on support, and expert guidance needed to accelerate their app development. Join a thriving community to get the tools and go-to-market guidance you need to successfully deploy and grow your app on Meta Horizon OS. Apply to Start today: https://developers.meta.com/horizon/discover/programs/start
14Views0likes0CommentsBuilding Long-Term Retention | F2P Academy - Retention (Part 2)
In Part 2 of our three-part series on retention in F2P games, our discussion moves to retaining players over the course of weeks and months. Meta Growth Consultant Gabe Heiland explains how long-term retention takes shape once players feel confident that an experience will continue to reward their time, and how sustained engagement naturally reinforces your monetization strategies. This session was recorded live as part of the Meta Horizon Start Program. 🎬 CHAPTERS 🧠 MONETIZATION AND RETENTION 00:00 - Retention and Monetization Relationship 🎯 VISIBLE LONG-TERM GOALS 01:57 - Endgame Targets and Long-Term Value 📅 CONTENT CADENCE 03:25 - Weekly, Bi-Weekly, Monthly, and Quarterly Updates 🧩 PROGRESSION AND FORMAL SOCIAL 05:07 - Long-Term Progression and Guild Systems 🎉 SEASONAL CONTENT AND EVENTS 07:05 - Seasonal Updates and Limited-Time Rewards 📚 RESOURCES ➡️ Check out F2P Academy Part 1 - Acquisition: https://youtu.be/BVPo7iRNiv4 ➡️ Check out F2P Academy Part 2 - Engagement: https://youtu.be/Jsq3lh5lfkM ➡️ Developers Blog: https://developers.meta.com/resources/blog/ ➡️ Meta Quest Developer Hub: https://developers.meta.com/horizon/documentation/unity/ts-mqdh/ 🔗 CONNECT WITH US ➡️ Sign up to get the latest news from Meta Horizon: https://developers.meta.com/horizon/newsletter 💡 LEARN ABOUT THE META HORIZON START PROGRAM The Meta Horizon Start program provides intermediate and advanced developers with the resources, hands-on support, and expert guidance needed to accelerate their app development. Join a thriving community to get the tools and go-to-market guidance you need to successfully deploy and grow your app on Meta Horizon OS. Apply to Start today: https://developers.meta.com/horizon/discover/programs/start
10Views0likes0CommentsRetention in Social VR: Why Most Indie VR Games Struggle (And How to Fix It)
So, you built your game. It is FUN. You drive players daily. But most do not come back? When we, indie VR developers, talk about growth, we usually talk about: TikTok / YouTube Store visibility Influencers Launch day spikes But here’s the uncomfortable truth: | Growth without retention is just expensive churn. I had the same issue...And over time, I realized something important: Retention in Social VR is not a metric. It is a campfire. Retention is a Campfire 🔥 Think about a campfire. People gather around it because: It is warm It is safe It is alive It gives them a reason to stay If you stop feeding it, it dies. If there is no structure around it, it spreads and burns out. If it’s too small, nobody gathers. Retention works the same way. Social VR Is Not Just a Game — It’s a Place In traditional games, players chase wins. In social VR, players chase: Belonging Visibility Identity Status They are not looking for “levels.”-They are looking for warmth. Retention in VR is driven by social capital, not just progression. The Retention Triangle (How You Feed the Fire) Over time, I simplified retention into three pillars, which are the logs you place into the fire. 1️⃣ Direction (Quests & Challenges) When a player logs in, they should immediately know: “What do I do next?” If your spawn area says nothing…The fire weakens. Direction means: Clear daily goals Short-term progress Visible next steps Daily challenges are not “gamification.” They are fuel. Without small logs, the fire fades. 2️⃣ Identity (Badges & Visibility) Badges should not track progress. They should broadcast who the player is. In social VR: Cosmetic visibility > invisible XP Titles > hidden levels Social proof > private stats When players can show who they are, they protect their place in the circle. Identity makes the fire meaningful. Without identity, it’s just heat. 3️⃣ Rhythm (Live Ops & Weekly Anchors) Retention dies when time feels flat. A strong campfire needs regular fuel. Strong social VR games create rhythm: Daily resets Weekly rotations Limited-time cosmetics Community events Rhythm keeps the fire alive. A game without rhythm feels abandoned — even if it isn’t. The Stone Circle (Systems & Moderation) A campfire without stones spreads. A community without structure collapses. One of the biggest mistakes indie VR developers make: Moderators added too late Events built too late Systems implemented after chaos Unmoderated growth = chaos. Chaos = churn. Systems protect retention. The Social Layer Multiplier Here is where it gets powerful. When players see: Creator tags Event hosts Ranked titles Rare cosmetic holders They don’t just play. They aspire to sit closer to the fire. Aspiration strengthens the circle. And that is when retention becomes natural. What I Changed in My Own Game In my own social VR game, I realized: | Fun mechanics were not enough. So I focused on strengthening the fire: Visible daily challenge boards Public tech tree branches Social nameplate titles Weekly mode rotations Creator spotlight systems Not more content, but more fuel. Retention Is a Design Philosophy You don’t fix retention with a patch. You design your world like a place people want to gather around. You build: Direction Identity Rhythm When those three align, players don’t just visit your game. They sit down. They stay. They return. Final Thought When a player logs out today… Does your campfire still feel warm? Or does it go dark? If the answer is not obvious, your retention system isn’t strong enough yet. — Tevfik Ufuk Demirbaş VR Entrepreneur & Developer & Start Mentor95Views0likes2CommentsThe Definitive F2P Launch Roadmap for Meta Quest | Free-to-Play Academy (Ep. 1)
In the first session of the Free-to-Play Academy series, Meta's Growth Insights team walks through the strategic foundation required to successfully launch and monetize a free-to-play app on Meta Quest. This session covers business model selection, pre-launch planning, retention-first design principles, and the marketing infrastructure needed to drive sustainable player acquisition. 💡 After viewing this session, you’ll understand how to: Choose the right monetization model (microtransactions, free-to-start, or subscriptions) Build a 6-12 month pre-launch timeline & post-launch content roadmap Build pre-launch social media presence and gather actionable feedback Optimize key art, trailers, and product pages using A/B testing Leverage Developer Dashboard tools for analytics, notifications, and community engagement 🎙️ FEATURING: Gabe Heiland, Chenelle Bremont, Richard Duck & Michelle Vo Recorded in July 2025 as part of the Meta Horizon Start program. 🎬 CHAPTERS INTRODUCTION 🕒 00:00 - Welcome to Free-to-Play Academy 🕒 01:29 - Free-to-Play Business Models and Microtransactions 🕒 03:02 - Free-to-Start, Demos, and Subscriptions 📈 F2P FOUNDATIONS 🕒 05:33 - Core Ingredients: Acquisition, Engagement, Retention, Monetization 🕒 12:03 - Acquisition Basics and Perception of Value 🎯 DEFINING QUALITY PLAYERS 🕒 15:55 - Defining and Finding Quality Users 🕒 19:27 - Creators, Influencers, and Designing for Virality 🛠️ LAUNCH PLANNING AND STORE PRESENCE 🕒 23:13 - Acquisition and Launch Strategy Missed Opportunities 🕒 26:11 - Store Presence, Key Art, and Trailers 🤝 COMMUNITY, DATA, AND NEXT STEPS 🕒 32:07 - Social Media Strategy, Community Building, and Feedback 🕒 39:38 - Developer Dashboard Tools, Analytics, and Reviews Workflow 🕒 45:16 - Six Actions for Success and Closing Thoughts 📚 RESOURCES ➡️ Developers Blog: https://developers.meta.com/resources/blog/ ➡️ Meta Quest Developer Hub: https://developers.meta.com/horizon/documentation/unity/ts-mqdh/ 🔗 CONNECT WITH US ➡️ Sign up to get the latest news from Meta Horizon: https://developers.meta.com/horizon/newsletter 💡 LEARN ABOUT THE META HORIZON START PROGRAM The Meta Horizon Start program provides intermediate and advanced developers with the resources, hands-on support, and expert guidance needed to accelerate their app development. Join a thriving community to get the tools and go-to-market guidance you need to successfully deploy and grow your app on Meta Horizon OS. Apply to Start today: https://developers.meta.com/horizon/discover/programs/start
55Views0likes0CommentsDesigning for Emerging Player Motivations | The Blueprint for Game Retention & Growth
In this data-driven session, Anish Baby George (Meta’s Head of Games Growth & Monetization) breaks down the psychological drivers behind the most engaging game experiences. Discover how to translate core motivational insights into game mechanics that foster social connection and player agency. You’ll also explore how to structure effective live service events and high-impact holiday campaigns that drive retention and growth on the Meta Horizon Store. 💡 What you’ll learn: How to turn player motivations into actionable game design A full playbook for building and running high-impact seasonal events A proven framework for live service operations Recorded live in September 2024 as part of the Meta Horizon Start Summit. 🎙️ SPEAKER Anish Baby George, Head of Games Growth & Monetization ▶️ VIDEO CHAPTERS 👋 INTRODUCTION: UNDERSTANDING THE AUDIENCE 🕒 00:00 - Welcome & Introduction 🕒 01:33 - Defining the Teen & Young Adult (TAYA) Audience (Ages 13-24) 🕒 05:19 - Core Principles for Designing with Safety & Privacy 🧠 THE PSYCHOLOGY OF TAYA PLAYERS 🕒 06:52 - The 6 Key Aspects of Successful TAYA Games 🕒 10:02 - The Science: Self-Determination Theory (PENS Framework) 🕒 12:01 - Motivation 1: Relatedness (Social Connection) 🕒 14:11 - Motivation 2: Competence (Skill & Mastery) 🕒 15:52 - Motivation 3: Autonomy (Choice & Control) ⚙️ ACTIONABLE DESIGN & MONETIZATION PRINCIPLES 🕒 17:26 - Principle 1: Foster Skill Building with Simple Interactions 🕒 18:29 - Principle 2: Integrate Deep Customization 🕒 19:11 - Principle 3: Create Flexible Social Spaces 🕒 20:17 - Principle 4: Structure Progression (e.g., Season Pass) 🗓️ LIVE SERVICE & HOLIDAY EVENT STRATEGY 🕒 21:25 - The Live Service Cadence: A Framework for Ongoing Content 🕒 25:02 - Why Holiday Events Are Critical for Growth 🕒 26:12 - The 5-Factor Playbook for a Successful Holiday Event ✅ CONCLUSION & AUDIENCE COMPARISON 🕒 30:12 - Key Differences: Designing for Older Audiences (25+) 🕒 31:52 - Summary: How to Combine Motivations for a Hit Game 📚 RESOURCES ➡️Growth Insights Series: Tips for Monetizing In-App Purchases on Horizon: https://developers.meta.com/horizon/blog/tips-monetizing-in-app-purchases-free-to-play-strategies ➡️ Growth Insights Series: Building Competency in New User Onboarding: https://developers.meta.com/horizon/blog/growth-insights-series-building-competency-new-user-onboarding/ ➡️ Growth Insights Series: Effective Expectation Setting in Your Product Details Page https://developers.meta.com/horizon/blog/growth-insights-series-effective-expectation-setting-product-detail-page-engagement-retention/ ➡️ Developers Blog: https://developers.meta.com/resources/blog/ ➡️ Meta Quest Developer Hub: https://developers.meta.com/horizon/documentation/unity/ts-mqdh/ 🔗 CONNECT WITH US ➡️ Sign up to get the latest news from Meta Horizon: https://developers.meta.com/horizon/newsletter 🚀 ACCELERATE YOUR JOURNEY WITH META HORIZON START Meta Horizon Start offers the expert guidance and technical resources you need to take your development journey to the next level. Join a community of forward-thinking developers and get go-to-market support to successfully deploy and scale your app on Meta Horizon OS. Apply to Start today: https://developers.meta.com/horizon/discover/programs/start
14Views0likes0CommentsWhat's Trending in VR Development? | Tech, Content & Community
What does it take to succeed as a VR developer today? Join renowned YouTube creators and expert developers Dilmer Valecillos, Quentin Valembois, and Roberto Coviello in a roundtable discussion hosted by Darby Blaney. They explore the latest tech trends, such as the Passthrough Camera Access API and essential optimization tools, and share proven strategies for accelerating your workflow, creating content, and building an engaged community. 💡 In this session, you’ll learn: Insights into the latest VR technologies, including the creative potential of the Passthrough Camera Access API and underutilized tools like the Immersive Debugger. Best practices for optimizing performance and accelerating your development workflow using tools like Building Blocks and open-source projects. Proven strategies for building a personal brand, creating effective content, and fostering an engaged community around your work. Recorded in October 2025 as part of the Meta Horizon Start program. 🎙️ FEATURING: Darby Blaney, Metaverse Program Manager, Start Lead Roberto Coviello, Software Engineer Quentin Valembois, Start Mentor Dilmer Valecillos, Developer Advocate 🎬 CHAPTERS 👋 INTRODUCTION 🕒 00:00 - Welcome & Host Introduction 🚀 PART 1: THE DEVELOPER JOURNEY 🕒 02:13 - Panelist Origin Stories: How They Got Started in VR ⚙️ PART 2: TECH TRENDS & TOOLS 🕒 08:22 - Tech Trend: The Passthrough Camera API & AI 🕒 13:12 - Underutilized Tools: Immersive Debugger & Runtime Optimizer 🕒 17:12 - Best Practices for Performance Optimization 🕒 19:41 - Accelerating Development with Building Blocks & Open-Source Samples 📈 PART 3: CONTENT & COMMUNITY GROWTH 🕒 23:20 - Strategies for Content Creation & Building a Personal Brand 🕒 28:18 - The Role of Community Feedback in Development 🕒 32:47 - Inside the Meta Start Mentor Program ✅ CONCLUSION 🕒 35:06 - Final Thoughts & Thank You 📚 RESOURCES ➡️ Dilmer’s YouTube channel: https://www.youtube.com/@dilmerv ➡️ Valem’s YouTube channel: https://www.youtube.com/@ValemTutorials ➡️ Roberto’s YouTube channel: https://www.youtube.com/@xrdevrob ➡️ Spatial Scanner project available on GitHub: https://github.com/meta-quest/Meta-Spatial-SDK-Samples ➡️ Developers Blog: https://developers.meta.com/resources/blog/ ➡️ Meta Quest Developer Hub: https://developers.meta.com/horizon/documentation/unity/ts-mqdh/ 🔗 CONNECT WITH US ➡️ Sign up to get the latest news from Meta Horizon: https://developers.meta.com/horizon/newsletter 💡 LEARN ABOUT THE META HORIZON START PROGRAM The Meta Horizon Start program provides intermediate and advanced developers with the resources, hands-on support, and expert guidance needed to accelerate their app development. Join a thriving community to get the tools and go-to-market guidance you need to successfully deploy and grow your app on Meta Horizon OS. Apply to Start today: https://developers.meta.com/horizon/discover/programs/start
22Views0likes0CommentsHow to Launch Successfully on the Meta Horizon Store
Launching successfully on the Meta Horizon Store takes more than a great app; it takes a rock solid go-to-market strategy and the discipline to start months before release. In this session, Meta Head of Store Operations Benjamin Miller lays out the same go-to-market principles his team uses to support hundreds of VR releases each year, from using Coming Soon and Preorder to build demand to running A/B tests that sharpen your trailer and key art. 💡 By viewing this session, you’ll learn how to: Signal Quality to Algorithms Convert Traffic to Users Leverage Off-Platform Growth Execute a Holistic Roadmap Recorded in February 2025 as part of the Meta Horizon Start program. 🎬 CHAPTERS 👋 INTRODUCTION 🕒 00:00 - Welcome & Agenda Overview 📈 MARKET STRATEGY 🕒 02:24 - The Current Opportunity & Challenge 🕒 05:41 - Why Launching Is Harder Than Ever 🕒 09:40 - The 6-Part Framework for Success 🕒 12:46 - Defining a Holistic Go-to-Market Strategy 🕒 18:00 - Setting Goals & Analyzing Competitors 🚀 PRE-LAUNCH & EXECUTION 🕒 21:22 - Coming Soon vs. Pre-Orders vs. Early Access 🕒 25:42 - How Pre-Launch Activity Impacts Ranking Algorithms 🕒 30:42 - Optimizing Your Product Detail Page (PDP) 🕒 32:18 - A/B Testing Your Assets (Do This Early) 🤝 COMMUNITY & GROWTH 🕒 33:52 - Engaging Users On & Off Platform 🕒 36:29 - Final Recap & Next Steps 📚 RESOURCES ➡️ Developers Blog: https://developers.meta.com/resources/blog/ ➡️ Meta Quest Developer Hub: https://developers.meta.com/horizon/documentation/unity/ts-mqdh/ 🔗 CONNECT WITH US ➡️ Sign up to get the latest news from Meta Horizon: https://developers.meta.com/horizon/newsletter 💡 LEARN ABOUT THE META HORIZON START PROGRAM The Meta Horizon Start program provides intermediate and advanced developers with the resources, hands-on support, and expert guidance needed to accelerate their app development. Join a thriving community to get the tools and go-to-market guidance you need to successfully deploy and grow your app on Meta Horizon OS. Apply to Start today: https://developers.meta.com/horizon/discover/programs/start
45Views0likes0CommentsNew Resource Guide Available: Simplifying Payouts for Builders!
Hello Builder Community, We’re thrilled to share our brand new resource guide: Payouts Made Simple for Builders! With 14% of Non-Technical Support Tickets being payments related, we wanted to find better ways to help solve common issues, so you can focus on building great apps and getting paid quickly for them. What’s It About? Whether you’re new to the platform or have managed payouts before, this guide is here to make payouts easy, clear, and hassle-free. It walks you step-by-step through everything you need to know—from setting up your account to receiving payments with minimal stress. Key Benefits Clear instructions for account setup, bank verification, and tax requirements Easy troubleshooting for common issues and payment delays Handy tips to help make sure your payouts are processed quickly Access to support resources right when you need them Get Involved! We want this guide to be as helpful as possible. Please check it out, try the suggestions, and let us know what you think! Your feedback helps us improve. If you spot something confusing or think we missed an important topic, drop a comment below! Already a payouts pro? Share your experience and best tips in the thread! Check out the guide here, and help us make Builder payouts smoother and simpler for everyone!54Views0likes0CommentsNew Resource Guide Available: Simplifying Payouts for Builders!
Hello Builder Community, We’re thrilled to share our brand new resource guide: Payouts Made Simple for Builders! With 14% of Non-Technical Support Tickets being payments related, we wanted to find better ways to help solve common issues, so you can focus on building great apps and getting paid quickly for them. What’s It About? Whether you’re new to the platform or have managed payouts before, this guide is here to make payouts easy, clear, and hassle-free. It walks you step-by-step through everything you need to know—from setting up your account to receiving payments with minimal stress. Key Benefits Clear instructions for account setup, bank verification, and tax requirements Easy troubleshooting for common issues and payment delays Handy tips to help make sure your payouts are processed quickly Access to support resources right when you need them Get Involved! We want this guide to be as helpful as possible. Please check it out, try the suggestions, and let us know what you think! Your feedback helps us improve. If you spot something confusing or think we missed an important topic, drop a comment below! Already a payouts pro? Share your experience and best tips in the thread! Check out the guide here, and help us make Builder payouts smoother and simpler for everyone!21Views0likes0Comments