Join the Meta Credits Beta Program | Flash Promotion
Streamline app and in-app purchases with Meta Credits! We’re excited to announce that the Meta Credits Beta program is now available for app and in-app purchases, and to celebrate, we're running a special promotion for all apps that opt in! Meta Credits have already made a difference in Worlds and the Avatar Store, helping users complete purchases more easily and boosting purchase rates. Now, we’re expanding Meta Credits to cover even more apps and in-app purchases. Special Flash Promotion: November 13–16 As a part of this rollout, Meta is funding a flash promotion from November 13–16 for all apps that join the Meta Credits Beta Program by October 24. Here's what you need to know: 30% Discount for Consumers: During the promotion, users will enjoy a 30% discount on eligible app and in-app purchases made with Meta Credits. Easy Enrollment: If you haven’t signed up yet, just fill out the opt-in form in the Developer Dashboard by October 24. Payouts: Make sure to submit a new W-9 or W-8 form in the Dashboard to receive payouts for purchases made with Meta Credits. Note: Meta Credits currently do not apply to subscription purchases.109Views3likes0CommentsF2P vs. Premium | A Start Developer Panel on VR Monetization
Choosing between Free-to-Play and Premium is one of the biggest decisions a VR developer can make. In this session, we learn the unfiltered monetization strategies from the creators of hit games Moto X, Sail VR, Swordsman, UG, and Clay Hunt VR. Hosted by Scaled Partner Manager Rita Brennan Turkowski, this panel is a masterclass in navigating the path from initial idea to a thriving, monetized app on the Meta Horizon Store. 💡 In this session you’ll learn: When to choose a Free-to-Play (F2P) vs. a Premium pricing model. How to pivot your monetization strategy, even after launch. Proven techniques for building and leveraging a passionate community on Discord and beyond. Expert advice on Early Access, live ops, and creating viral social mechanics. 🎙️ HOST Rita Brennan Turkowski, Scaled Partner Manager 🗣️ PANELISTS Kyle Joyce (Enver Studio) - Moto X, Steal a Monkey Spencer Cook (Continuum) - UG Garett Cook (Red Team Interactive) - Sail VR Almir Brljak (Sinn Studio) - Swordsman, Battlegrounds Aleksi Rantonen (Shotgun Gaming Oy) - Clay Hunt VR ▶️ VIDEO CHAPTERS 👋 Introduction & Panelist Expertise 🕒 00:00 - Welcome & Panel Introduction 🕒 00:27 - Audience Poll: Free-to-Play vs. Premium 🕒 01:03 - Meet the Developers: Panelist Expertise & Games 🤔 Monetization & Concept Validation 🕒 03:37 - Icebreaker: How Game Genre Drives Your Monetization Choice 🕒 05:41 - Concept Evolution: Knowing When to Pivot or Quit 🕒 08:06 - Lessons from Launch: What We Learned from Our First Games 🕒 11:06 - Early Access Strategy: How Early is TOO Early? 📣 Community & Marketing 🕒 15:35 - How to Gather Early Signals from TikTok, Discord & Social Media 🕒 17:19 - Techniques for Building Community & Acting on Feedback 🕒 22:22 - The Power of Social Mechanics & Creating Viral Moments 🕒 25:05 - Creating Your Own Content vs. Working with Influencers ✅ Final Advice 🕒 26:48 - "What I Wish I Knew Then": Key Advice for New Developers 🕒 27:40 - Closing Thoughts: Define Your Audience & Monetization Plan 📚 RESOURCES ➡️ Premium Monetization Models: https://developers.meta.com/horizon/resources/monetization-premium-models/ ➡️ Free-to-Play Monetization Models: https://developers.meta.com/horizon/resources/monetization-free-to-play-models/ ➡️ New Monetization Tools for All Developers: https://developers.meta.com/horizon/blog/monetization-tools-meta-horizon-store-developers-quest/ ➡️ Developers Blog: https://developers.meta.com/resources/blog/ ➡️ Meta Quest Developer Hub: https://developers.meta.com/horizon/documentation/unity/ts-mqdh/ 🔗 CONNECT WITH US ➡️ Meta for Developers: https://developers.meta.com/ ➡️ Sign up to get the latest news from Meta Horizon: https://developers.meta.com/horizon/newsletter 💡 LEARN ABOUT THE META HORIZON START PROGRAM The Meta Horizon Start program provides intermediate and advanced developers with the resources, hands-on support, and expert guidance needed to accelerate their app development. Join a thriving community to get the tools and go-to-market guidance you need to successfully deploy and grow your app on Meta Horizon OS. Apply to Start today: https://developers.meta.com/horizon/discover/programs/start73Views2likes0CommentsAccessibility Feature Request: Conversation Focus Mode for Ray-Ban Meta Display Glasses
Hi everyone! I’m a Ray-Ban Meta display glasses user who is hard of hearing and wears hearing aids daily. I’d love to see a conversation focus mode added that prioritizes voices directly in front of the wearer and reduces background noise. In busy environments, this would make a big difference for hearing-aid users and others who rely on clearer speech in real time. If this type of accessibility feature is ever developed, I would absolutely love the ability to have it added to my glasses and would be happy to provide feedback or participate in any beta or user-testing opportunities. I’ve also submitted this through support channels, but wanted to share here in case the team is gathering feedback.134Views1like0Comments