GearVR App crashes on launch with - Unable to acquire context: EGL_BAD_ACCESS
This is a consistent crash across two devices (S6, S7E) used logcat to capture debug logs from unity. First error was: - Unable to acquire context: EGL_BAD_ACCESS I have the entire log here as well as the whole project here. As a first time Unity developer, and new to VR, any help would be much appreciated. Edit 1: Thanks @vrdaveb to clarify I am using unity 5.4.0f3960Views0likes1Comment