Are interactive, non-blocking overlays CUIs now appearing in VR?
Today, I saw a case where interactive non-blocking overlay CUI appeared in VR. Previously, I think that did not work in VR at all, correct? Only interactive blocking and non-interactive overlays worked. Now, it appears, but it is NOT interactive. So if you have a button on it to, say, dismiss the UI, VR users cannot click on it because it does not raycast? This was not my world, so it may have been something else, but they did say that they had not touched that world in quite a while and it just started happening. Anyway, some confirmation from others would be good. I have not had time to make a 'simple test case' but if anyone has one handy, can verify this is happening, and file a bug, that would be great. Not sure exactly where to file bugs now, tho. I think ABXY in headset or desktop editor? Unclear.