Noisy pixelated glitch in the display
Hi. Developing in Unity. When running in standalone Quest 2 I get random pixel glitches mostly at the right display of the Quest2. This is not my capture, but this guy had the same problem and mine looks exactly the same: Streamable Video Quest 2 Standalone Hand tracking Unity 2020.3.26f1 Render pipeline URP. 10.8.1 Oculus XRPlugin 1.11.2 Graphics API GLES 3 The failure is random. Sometimes it is shown, other times it is absent. The optimizations seem to help but do not solve the problem. Tested different scenes, different unity project version, with different shaders and not solved. Just a medium/high demand on the GPU seems to make the glitch to be shown. Tested in 3 different headsets (MQ2) The problem doesn't seem to appear using Link, but I'm not completely sure. It started appearing after updating the MQ2 software. The older version of the software (maybe over a year ago) did not show the glitch. Thank you for any information regarding this.1.2KViews0likes1CommentSteps to Turn on Noise Cancelling on Airpods
Airpods were introduced in 2016 with iPhone 7; since then, it has been one of the favorite gadget for many individuals. Airpods have an interesting feature called noise cancellation, with this, you can avoid any noise which comes from outside. In case, if you don’t know how to activate noise cancellation on airpods then, you can read the given below steps. Swipe down to open your control panel Tap and hold your finger on the volume slider until you see the noise cancellation option Now, click on the noise cancellation icon to turn it on1.6KViews1like1CommentOption to mute ambient sound in link mode
So after a days worth of searching I finally found that Meta has removed the oculus home when you connect a quest 2 to link mode, in my case airlink. What is left is a white room with a grid and a VERY annoying ambient background sound. There is NO WAY to mute this sound other than muting master volume. I want to use my pc desktop in VR, watch movies, use Discord and everything is overlapped by that god awful noise. If you are going to remove a feature like oculus home that did not have that noise at least make sure what is left is fully functional. Add an option to mute the background noise or give us back oculus home! This is probably going to be my first and last Meta product. Having a $100 price hike right before I bought it, having a useful feature removed with no notice or info that it was removed (had to search for hours to find it was not a bug) and then to have this noise I can't get rid of while trying to watch a video in VR. I should have just sprung for an Index.1.5KViews4likes1Comment