How to setup user's standing height for quest 2
Hi, I've added an OVRCameraRig to my scene in Unity and have set the 'Tracking Origin Type' to 'Floor Level'. According to the Oculus documentation for Unity, it states: "Floor Level tracks the position and orientation relative to the floor, based on the user’s standing height as specified in the Oculus Configuration Utility." I am doing development on a mac pro with a Quest 2 device and can't find the above stated 'Oculus Configuration Utility' anywhere. How do I set the user's standing height so it is correct? Thanks.1.2KViews0likes0Comments