What is the best way to transition from 3D to VR in the same game?
At first I was all-about making a VR multiplayer game, however there are certain parts that would not work well in VR at all. What is the easiest way to build a game with 2D or 3D rooms that transition into VR? Is it even possible to do it seamlessly? Or are there apps and programs already dedicated to this that I haven't been able to find? Or would it be better to buy Unreal? Thanks in advance.955Views0likes0CommentsIs it possible to read the properties of the couch and desk guardians in a Unity app?
Oculus now provides the ability to map out your couch/chair & desk through their guardian system. Is it possible to read the position & scale of the couch & desk guardians through Unity/C# to use within an app? e.g positioning a couch/desk game object based on these guardian properties.1.8KViews2likes2Comments