Meta Quest Browser & BabylonJS = Slow FPS
I'm trying learn about WebXR and I'm finding that my library of choice isn't playing well in the Meta Browswer, locking at about 30 FPS. Now, I see 60 FPS on the desktop with Chrome and I know that's because Chrome is locked in a vsync. I can pass Chrome some parameters to unlock the FPS limiting. At that point, I'm seeing around 500 fps. Chrome works great with Link, but I'm looking to work with the native Meta Browser inside the Quest. I've found other engines, such as the Wonderland Engine, demonstrates 72 FPS in the Quest with their app Escape Artists (https://esc.art). A-Frame applications show up in the browser at 90 FPS. So my question is, is there some sort of parameter or command the WebGL lib should be passing to the browser to speed it up? Or, is this likely to be some sort of bug in BabylonJS that is locking it to 30 FPS and the browser doesn't have any sort of artificial rate limiting?666Views0likes0CommentsOculus with Link cable loading forever
Hey friends, We were stoked to get our cables in - Just purchased brand new gaming laptops for us to finally have dynamic bones in VR - Mine works seamlessly however, my husbands (who got a even stronger PC than mine) when linked, follows the prompts to just get a loading screen for hours. We've tried everything to uninstalling + reinstalling oculus app, uninstalling Nvidia drivers + reinstalling, and seeing if there's any updates. IF any one has found a trick to this PLEASE let us know! Sincerely, Very, very, very x a million frustrated.1.3KViews0likes1CommentUsing the Quest 2 as a Video source on your pc
I like many people have recently gotten a Quest 2 as well as a Link cable, on its own the Quest has the ability to record, stream and cast its content wirelessly. However due to potential unreliability's with wireless streaming or casting I was wondering if there is a way to connect the quest via the link cable to a pc in order to use the pc to stream/ cast game content (use it as a video source for software such as stream labs OBS) but maintain the standalone quest dash and library instead of the quest switching to using the pc oculus app because of games that have been purchased on the quest and are not cross play compatible. If this is possible how would i achive this, If it is not possible who else would like to see this or sees the benefit of this feature.742Views1like0Comments