Meta Quest Move data use in a Unity application
Hello, I am just looking for some assistance in finding info on how I could possibly use data from Meta Quest Move in an application to interact with gameplay features. It is difficult to search for as the naming on Meta Quest Move/Oculus overlaps with things like the Movement SDK, Oculus Move Fast sample and some other things, and if I were to remove all references to movement, I lose a lot of links to the Move integration itself. There is little I can find except some basic info on how it works, and the removal of functionality like syncing with Android Health Connect. Would I need to build a custom method to retrieve the data, and is it accessible externally at all? Thanks for your time.486Views0likes0CommentsAccessing Move Data?
We've got a heart rate monitor synced directly to the headset with our headset and are looking to display heart rate data in our application. As described here, the heartrate monitor is displaying the data in real time to an overlay. Is there any API call (Unity or native SDK), function, or native android method to directly access this data once paired?1.9KViews1like3Comments