Business Edition of Oculus Quest is not playing videos.
I have an apk file that my team has been working on, it works and plays video fine on the standard Oculus Quest but the Business edition will not play the videos... I'm using the Unreal engine 4.25, the video files are .mp4 files and are queued to play when the app starts. When I sent the exact same .apk file to each headset, the Business edition will not play videos. Can someone help me find what I am doing wrong?1.4KViews1like3CommentsCan I use OVROverlay to get better 360 video performance?
Hello, I am developing an Oculus GO app in Unity that shows a 360 video player. So far I have been using a VideoPlayer that renders to a RenderTexture and a sphere with the Skybox/Panoramic shader that uses the same RenderTexture. It works great for most videos. But some videos with a lot of motion "flickers". I have a video of a skier going down a hill and every time he passes objects close to the camera the object appears twice. I took a photo of one of the lenses in the GO: As you can see you can clearly see two sticks where it should only be one. And when you actually look into the glasses the effect is even more obvious. I have tested with a 4096x2048 video. But it doesn't seem to matter if I use higher or lower resolution of the videos. I think it is more a limit in the way I render the video to the sphere. Now to the question: So I started reading about the OVROverlay today and when I read the documentation it sounded like this could be used to render videos to a sphere with better performance. I tried to setup a scene with an OVROverlay and a video player but I couldn't get it to work in the Oculus GO. I used the SampleFramework 180 degrees video player as a source. But I couldn't get that sample code to run on my GO at all. Has anyone used an OVROverlay to render 360 videos?1.6KViews0likes3CommentsI made a Youtube channel to get you started with Oculus development
Hey everyone, I'm the creator of Valem a Youtube channel about VR development with Unity (check it out here). On my channel, you can find a complete tutorial serie that will teach you all the basics with the Oculus Integration such as custom hands, Grabbable objects, Teleportation, VR User Interface... I also love to make some fun VR projects and share it to my community. I am trying my best to make this channel a place for beginners to get started with VR but also for more advanced developper to get inspired. So if you could check it out it would really means a lot to me. <3827Views2likes1CommentCannot download videos recorded within the Quest
Hello, I'm part of a team currently developing an experience for the Quest. We are nearing the end of our development and focusing on QA and bug fixes. I am trying to save videos captured within the Quest in order to show the team issues I am encountering, however I can't seem to get the videos to work. Screenshots work fine and I am grabbing videos saved to Quest > Internal Storage > Oculus > VideoShots The videos can be viewed fine inside the Oculus Gallery, but when I transfer the videos to my PC and try to play them in VLC or Windows Media Player it's as if the players have no information, they dont even try and play. The videos all have various file sizes that make sense based on how long I recorded for, but they can't be viewed outside of the Oculus Gallery. Any ideas? Thank you.1.9KViews0likes1CommentOculus DK2 - display a video at a specific time
Dear all, My goal is to play a video on the oculus DK2, by selecting the time instant of the video to be displayed with the current position of a Falcon Novint robot. I have tried using TouchDesigner and the CHAI3D-oculus module, but I did not manage to display any video on the Oculus DK2. Applications playing videos from the Oculus store work perfectly fine. Therefore, I was thinking of starting one of these apps (such as "Open VR Video Player" that allows selecting a video within a specific path) to select the specific time, from the robot's position (read in the program running in C++ on visual studio 2015), at which the video should be displayed. Could that be doable? Did anyone try to perform a similar setup? Does someone have any recommendation? Thanks a lot in advance for your help! Simone1.6KViews0likes5CommentsAny suggestions?
Dear Brendan, What does Fanbase VR entail? Fanbase VR is based on fans of celebrities instead of uploading video's and posting photo's and selfies of celebrities what they do is use our server system and website and pages to upload photo's and video's. However, they have to be unseen photo's and footages that fans will be lolling over to see. Fanbase VR will charge $7.99 per dozen photo's per celebrity and $10 for video's. It means 50% goes to celebrities so they receive $3.49 for photo's per fan and $5 for video's per fan. The photo's and video's are released as private viewing via Fanbase VR head gear, per fan which means individual private viewings. To assure that it is per fan per private viewings a thermostatic thumb or finger print device is attached to the head gear to assure the head circumference matches the thumb or finger print encoded from the beginning so that our celebrities are at ease that their photo's and video's are per fan/customer/client only. What does this mean in Capital and revenue? If 1 Million fans pay $7.99 each that means a total of almost $8,000 000, eight million generated and 50% of this revenue comes to Fanbase VR everytime a fan pays to view and its per fan per view. This head gear also will have a sister company for Muslims. Currently there are 30 million Muslim single men and women who use websites requiring photo's and video's of themselves. Our sister company head gear will mean that women wearing veils and men who might be famous seeking for females to wear this head gear a and share images and footages for a fixed fee. This means more men and women are likely to buy head gears to expose their face and their body in private viewings. The same method applies such as Thermostatic thumb or finger prints and a sensor to measure the circumference of the head so that photo's and video's intended for private viewing stays private and hence we built a service where we as a company can be entrusted by Muslims, Jews, Christians and Hindu's. Thank you for reading my business proposal and I look forward to hearing from you soon. Kindest regards, Future business partner, Daeyah Schneider Email: daeyah@mail.com Email: fanbasevr@mail.com575Views0likes0CommentsFanbase VR - An Introduction to future Oculus Business
Dear Mark and Brendan, What does Fanbase VR entail? Fanbase VR is based on fans of celebrities instead of uploading video's and posting photo's and selfies of celebrities what they do is use our server system and website and pages to upload photo's and video's. However, they have to be unseen photo's and footages that fans will be lolling over to see. Fanbase VR will charge $7.99 per dozen photo's per celebrity and $10 for video's. It means 50% goes to celebrities so they receive $3.49 for photo's per fan and $5 for video's per fan. The photo's and video's are released as private viewing via Fanbase VR head gear, per fan which means individual private viewings. To assure that it is per fan per private viewings a thermostatic thumb or finger print device is attached to the head gear to assure the head circumference matches the thumb or finger print encoded from the beginning so that our celebrities are at ease that their photo's and video's are per fan/customer/client only. What does this mean in Capital and revenue? If 1 Million fans pay $7.99 each that means a total of almost $8,000 000, eight million generated and 50% of this revenue comes to Fanbase VR everytime a fan pays to view and its per fan per view. This head gear also will have a sister company for Muslims. Currently there are 30 million Muslim single men and women who use websites requiring photo's and video's of themselves. Our sister company head gear will mean that women wearing veils and men who might be famous seeking for females to wear this head gear a and share images and footages for a fixed fee. This means more men and women are likely to buy head gears to expose their face and their body in private viewings. The same method applies such as Thermostatic thumb or finger prints and a sensor to measure the circumference of the head so that photo's and video's intended for private viewing stays private and hence we built a service where we as a company can be entrusted by Muslims, Jews, Christians and Hindu's. Thank you for reading my business proposal and I look forward to hearing from you soon. Kindest regards, Future business partner, Daeyah Schneider526Views0likes0CommentsTyping here or leaving recorded voice messages and replies?
If there was a system or a way we could leave messages to our forum peeps then that would have been great. Its nice to hear someone's voive rather than type away. It also means that voice messages can interpret replies in a genuine manner so that we know if someone is kidding around or being serious about their comments and messages.3.9KViews0likes24CommentsWhy was subtitle support removed from Oculus Video?
I'm not a gamer, but I enjoy watching movies on the Gear VR, however having a hearing impairment makes it quite difficult to hear properly so I depend on subtitles to understand the movies. The Oculus Video app prior to this recent update, satisfied my needs perfectly, so it was a tremendous shock for me after allowing the updates to find a different interface; which actually is quite nice, and NO SUPPORT FOR SUBTITLES!!!. Please tell me that this was an oversight or mistake or whatever you wish to call it and that there is another update to restore the feature in a few days at the least, or whether I have to look elsewhere to find a video player for the Gear VR that supports subtitles. I would appreciate a comment from anyone who can help. Much thanks.1.8KViews0likes4Comments