Unable to package the build with OVRLipSync plugin enabled UE4.27
Hi the plugin is working however when i try to build i get this error. Unable to package. LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. UATHelper: Package Plugin Task (Windows): AutomationTool exiting with ExitCode=6 (6) UATHelper: Package Plugin Task (Windows): BUILD FAILED LogSlate: Window 'Plugin Properties' being destroyed Please help or give me clue how to fix it in uplugin file?1.5KViews0likes1CommentGet ASW FPS readout in game
Digging around a bit and I'm wondering if there is anywhere I can get the read out of ASW (ex: 36/72, 60/120 ) while in the game. I know about logcat and OVR metrics tool, but I'd like to have my developer menu show me the readout in the application. I'm ok with it not being totally accurate as it's just for eyeballing purposes. In unreal while ASW is running, stat UNIT only gives me the cut down fps IE: 36 or 60 etc., so really just wondering if this is something I can source from the api or something. log cat points to VrApi jar file, but I can't open that to look at it. Any ideas? Do I even have access to this info from within unreal?1.5KViews0likes1Comment