Unity Oculus LipSync Demo is not available on the Ios App Store
Hi,all I built an Ios App of Oculus LipSync through Unity,but it won't be available in the IOS App Store. And it replied:ITMS-90426: Invalid Swift Support - The SwiftSupport folder is missing. Rebuild your app using the current public (GM) version of Xcode and resubmit it. What is the cause of this problem? And how can I fix it? I hope to get some advice and help. Thanks.1.3KViews0likes1CommentQuestions about the usage conditions of Lip Sync.
I am considering whether to use "Oculus LipSync" for game development. I want to ask some questions. Q1. Is it safe to use in games that are not submitted to the oculus store? Q2. I'm thinking about changing some c # sources. Do I need to be notified of changes? Q3. Should I submit only the modified source? Do I have to do all the source of the game? Q4. Is there a problem with selling games that incorporate "Oculus LipSync"? Are there any usage restrictions?526Views0likes0Comments