Question about ovr-platform-util.exe
Hi there everyone, Hopefully this hasn't been asked before - I tried looking and couldn't find any results matching up with this. Anybody get this error when trying to publish their app with the CLI tool? It used to work previously but sometime recently it stopped. Here is the command I run for the Quest app we're building and here is the error: Logs are written to: C:\Users\there\AppData\Local\Temp\oc_cli_3946139722077253_2021-02-07T21-19-23-281Z.log ERROR: Unable to fetch inital upload config. I don't understand why it won't upload. If I try to upload via Unities Oculus Platform Tool with the same information plugged in it will upload successfully. Web works just as fine too. However, I've got a batch script that sends out multiple versions (Quest/Rift/etc.) so I'd rather be using that vs manually going through Unities defined way. Here is the command I use to upload: ovr-platform-util.exe upload-quest-build --app-id (ourid) --token (ourtoken) --apk (ourAPK) --channel alpha --notes "Stuff here."2.8KViews0likes1CommentMissing Oculus.VR.dll due to Fixrecord in OVRLint.cs
I can not compile. I have been looking into this issue for days and am losing time and money. This error stops menu load also. Am curious as to what causes this. I loaded OVR in an other testbed and dont get the error. Error is in Visual studio when trying to build is in line 255 mRecords.Add(new FixRecord(category, message, method, target, buttons)); It is Oculus' code... Thank you. I have to take a shower, eat and sleep now.1KViews0likes1CommentOculusPlatformSettings ERROR (does not appear in Inspector tab on Unity and more...)
Hello! I'm attempting to set up the Quest with Unity, and next I'm supposed go Oculus (tab) > Platform > Edit Settings and then edit the settings on the OculusPlatformSettings (which should show up in the Inspector tab). However, 1. instead of Oculus > Platform > Edit Settings, it only shows Oculus > Tools > Use Required Project Settings/OVR Performance Lint Tool/....Oculus Platform Tool...etc. 2. When I search up the OculusPlatformSettings asset file and click on it, it says (in the inspector tab) "The associated script can not be loaded. Please fix any compile errors and assign a valid script." Apparently it shows the same for ONSPSettings and OvrAvatarSettings asset files. Keep in mind that I didn't touch any of these scripts at all. I've searched for solutions and tried out solutions for days, and nothing worked. Should I just use the Oculus Platorm Tool and add in my App ID and Token there (and then press Upload) instead of the OculusPlatformSettings (is it basically the same thing)? Help would be GREATLY appreciated.900Views1like0Comments