ovr_GetLoggedInUserID In MetaXR Platform for Unreal Engine always return 0
At the moment, at the beginning of the scene, the initialization of the platform and IAD connection is taking place, it is being performed successfully. From DefaultEngine.ini, I select Oculus Email and OculusPassword for the user, in this case the ovr_GetLoggedInUserID query returns 0, just like there is a line in the log stating that "Warning LogOnlineIdentity Oculus: Failed Oculus login. Not currently logged into Oculus. Make sure Oculus is running and you are entitled to the app." Inside the application, the dashboard has all the necessary, up-to-date permissions to request data, however, as I wrote above, the login does not pass under any circumstances, at the moment I am at a dead end, if someone knows how to solve this problem, please write here.905Views0likes0CommentsThe console command ovrversion returns nothing? Errors with running as dedicated server.
For some reason the command ovrversion returns nothing for me in 4.20 I've double checked, my oculus plugin is up-to-date, I've got the proper drivers installed, my app runs fine in VR Preview. When I run as a packaged game, VR preview with dedicated server, Standalone game, or PIE, the app breaks. OVRVERSION returns nothing.574Views0likes1Comment