How to Show and Hide the OVRVirtualKeyboard Building Block Prefab
I'm attempting to show and hide the OVRVirtualKeyboard Building Block Prefab in Unity 3D. Setting the gameobject to active or inactive either doesn't work, or it will produce Null Reference errors, depending on when the operation is performed. Commands are obviously controlling it from outside of unity, how to I interact with them? Is there an easy or proper way to hide and show this asset on command? I have resorted to essentially gluing it to the back of the user's head when I want to hide it, and putting it elsewhere when I don't. Any advice is appreciated, thanks in advance.3.3KViews0likes4CommentsHow can I hide the OVRVirtualKeyboard Toolbar/AutoSuggest while entering a password
I've been working with the OVRVirtualKeyboard to let users create and sign into accounts. As you can see from the screenshot, the default mode has some features at the top of the keyboard which may or may not be helpful usually, but I'd like to disable them while the user types in their password. If you go into wifi settings on the quest 2, there is a special keyboard mode that is activated while you type in your network password. Unfortunately it also prevents me from taking a screenshot to add to this post. Does anyone know how to set the keyboard mode or input type? Or otherwise disable that toolbar manually?600Views0likes0Comments