PSA: Some public assets have a lot of objects
In working with populating my world, I decided to use some of the public assets. Many of the objects are just 1 nice object. Some have sub-objects, which is good if I want to alter them a bit. However, some objects, by looking at the tree, have 20-30 objects compositing them. This can potentially lead to running out of resources. I found things like the "school science chemistry table" one to have over 10 objects. Removing these objects, in favor of using single-object assets, prevents your world from getting bogged down in the Desktop Editor. So when you drop an asset, see how many objects it has.183Views0likes0Comments