IAP LaunchCheckoutFlow not working as expected
Hi guys, I have an issue with the Platform.IAP.LaunchCheckoutFlow function. It ultimately doesn't work as expected. I use the same call on a Rift title and that seems to work fine. As in: the player will get a popup screen to buy the IAP. When I call this function on quest with a valid payment option I get this message: 'Query Error: error performing query' However when I try without payment option I get this message: 'Add Payment Method: To make purchases in the Oculus Store, you need to add a payment method yo tour account. Please remove your headset and update your settings in the Oculus app.' This tells me that the call kind of works, but not really? Any thoughts? It doesn't log anything about this, or not anything useful I can see/find. I'm using Unity v2019.1.4f1, Oculus Utilities v1.43.0, OVRPlugin v1.43.0, SDK v1.46.0. Anyone else with this problem or why I'm seeing this message? Thanks!996Views0likes1Comment