Strange behaviour after upate Meta Quest 2 to 69 when turning headset
After updating my Meta Quest 2 to the latest version 69, running my PCVR Unity app (in editor and build), I have a strange behaviour. It seems to cut the screen when I turn my head moving the headset towards the edges of the screen. And it is also stuttering. In Quest 3 v69 this doesn't happen. Build, Editor and Toolkits Config: Build: LCPP Unity Editor 2022.3 XR Interaction Toolkit 2.5.4 XR Plugin Management 4.4.1723Views0likes3Comments