Quest Pro controllers go to sleep too quickly.
Both my partner and I have Quest Pros. We AirLink them to our PCs and play VRChat that way. However, we've both noticed that if we stop moving our hands for only about 10 to 15 seconds the controllers seem to go into a sleep mode which causes our characters in VR's arms to drop straight down to their sides. We can wake the controllers back up by wiggling them a bit but it's quite annoying and jarring to have your arms constantly fall to your sides. It's especially annoying when you're using one controller to scroll through a menu and the other goes to sleep causing the game to enter into one controller mode and then the controller you were using to scroll a menu now moves your character so the menu closes and your character starts moving in some direction. I have looked all over but do not see a way to adjust how frequently the controllers go to sleep when not being moved. I've also tried factory resetting both the headset and the controllers.Solved11KViews8likes25CommentsQuest pro controller failing to pair
as far as ive seen online, this is not a problem only I have. My left quest pro controller is failing to connect to my quest pro itself. It sits there, flashing purple and white. my quest pro during the pairing process gives me a message of "controller failed to pair" HOWEVER, the right controller paired just fine. Ive tried resetting the controller, restarting, keeping it in cameras view, restarting the headset, etc. im unsure of what to do. considering i just spent around $850 on the headset and controllers for christmas.77Views1like4CommentsEye Tracking with Meta Quest Link
Hello everyone! I am trying to trigger eye tracking via Unity directly in the Unity Editor with Meta Quest Pro. When I build an apk, eye tracking works. But it doesn't work via Meta Quest Link. I have read repeatedly over the last few weeks that there have been problems with Quest Link. I wanted to ask if anyone has recently been able to implement a project in which eye tracking worked via Meta Quest Link and what tools were used. I have already read that ALVR via SteamVR is an option for transferring eye-tracking data, but I had problems with the packages. (My understanding is that you then need the SteamVR package and XR Interaction Toolkit instead of the Meta All-In-One SDK). As a side topic, another question would be whether it is currently normal for passthrough transmission on the Quest Pro to be very slow with the current Quest Link version, but to work normally with the Quest 3. My preference would actually be to do everything with the Meta Quest Link connection and the Meta Quest All-In-One SDK. However, if passthrough and eye tracking don't work via Quest Link, a solution with SteamVR may be necessary. Thank you for taking the time to read this. I would appreciate any tips.74Views0likes0CommentsMeta Quest app no longer connects on iOS 26
I have a quest pro. Updated my iPhone to iOS 26 and now I can no longer go into the headset settings to enable developer mode. I still can do so on an older iPad that is on iOS 18 just fine. I have tried rebooting the headset, reinstalling the app, checking bluetooth settings to no avail. It is definitely related to iOS 26. The app will be stuck on connecting to headset and never succeed154Views0likes1CommentQuest pro extreme instability issues on an eero mesh/WAN network
Got a quest pro recently in mint condition and has absolutely no problems other than it refusing to maintain a connection on only the 5ghz bandwidth of my WiFi. It works fine with mobile hotspots and maintains a consistent connection on 2.4ghz but I plan to use it for PCVR so that's not really an option. It's not traffic on the router either as I have tested with nothing else connected to it. If anyone has any advice on this or has been in a similar situation some help would be appreciated as I've looked everywhere to find there is no info on this at all. Even Meta support couldn't figure it out.40Views0likes0CommentsMy left quest pro controller is not working
Its sits on a blue light not flashing i can charge it but every time i try turning it on it sits on blue or i factory reset the controller still blue even unpairing the controller i cant even re pair it because it just sits on blue no wonder why people say not to buy these controllers its a waste of 300 bucks i even had troubles with it before this happened like not tracking i would have to turn them off and on about 20 times before even one would work1.9KViews1like6CommentsWill meta ever address the terrible quest pro tracking?
title says it all, the headset has been out for 3 years and yet tracking loss is still persistent on quest pro, despite being in a well lit environment the controllers will all of a sudden loose their positioning and tracking, they don't work unless you put them back on the base station or reset the headset. I have tried everything to troubleshoot these controllers, I want to love the headset but the controller tracking is awful. It baffles my mind that Meta shipped out a "pro" headset with worse controller tracking than their Quest 2. It is extremely frustrating, Meta knows we are suckers for buying this headset and they seem dead-set on never addressing this issue. There have been multiple reddit threads, and threads on this very forum (that have now been seemingly scrubbed) discussing this This headset feels like a 1500$ paper weight, I really don't understand how the controller tracking is so terrible for so many. Who do they plan to sell a Quest Pro 2 to? Most QPro users I have spoken to are disappointing because it feels like Meta is trying their hardest to ignore the people that would support a headset like this. Meta please fix these controllers they are so terrible, loosing tracking out of nowhere despite an optimal set-up for tracking.135Views1like3CommentsQuest 2 - Quest pro controllers update stuck at 0%
Hi I just got my Quest Pro controllers today and paired them to my headset (Quest 2), however I can't use them and a little pop up saying "Controller update in progress (Left 0%) (Right 0%)" keeps appearing evey 30 seconds, I left the controllers a while to update but they never progress past 0%Solved80KViews23likes307Comments