Introduction and assistance please!
Hello everyone, first time poster so might be a bit of a long one. Jan 1st I began a self taught journey into Meta Horizons. I am Ex -British Military and Teacher wanting to create learning environments for my colleagues using VR technology, specifically in the field of Therapy. I have been building a small world and have made what I consider to be moderate gains given my lack of knowledge and skill but I am enjoying the process so that's the main thing I suppose. I have been relying quite heavily on AI using CoPilot, Grok, Chat and even the in built AI on the editor but I am finding increasingly that they aren't seeing what I am seeing quite often, so their suggestions (albeit said with huge confidence on their part!) are incorrect (unless its me just need understanding them and the editor as well as perhaps I think. One of my primary issues is that I am not in Desktop Editor but in fact Desktop studio. I have tried repeatedly to adhere to the AI instruction on correcting this but i just end up back in the same place which is with what I believe to be Desktop Editor and what they believe to be desktop studio. I think this disconnect is causing me to not be able to advance as quickly as I could. So my first question is: Can someone tell me if I am using the right software? I have downloaded and am using Worlds Desktop Editor (that's the title of the thumbnail with the "O" on the black background. AI is telling me I am in studio and not Editor and that's why their suggestions aren't marrying up with whatever software it is I am actually working with? Secondly, can I trust AI to continue to help me with this or do I need a different approach? Thirdly, I have an NPC created and I want to attach a text to speech audio file to give the NPC dialogue that can be interacted with i.e. on the click of the trigger the NPC starts speaking. Be great to hear peoples thoughts and I am more than happy to help out with the challenges I have encountered so far and overcome. Thanks in advance - Ant48Views1like2CommentsDesktop editor not opening
Has anybody else seen this issue? When I try and open desktop editor through link or through the state loan when I get this issue. I’ve uninstalled my Norton. I’ve turned off my firewall. I’ve reinstalled desktop editor, and Link and no help. A square pops up with what looks like the horizon logo kind of and an! And it says this Horizon Worlds - Unity 6000.0.50f1_fef1 dcaBbff40Views0likes4CommentsIs buying from the shop with in-game tokens different than using Meta credits?
Hello I set up the shop gizmo in my world so players can buy perk upgrades (auto-consumed items). My problem is that when I change the price from Meta credits to in-game tokens, it suddenly stops working correctly. I wanted to know if the event triggered is different when buying items with tokens versus Meta credits. Thank you for you help76Views0likes6CommentsError loading libovrbodyp.dll in Horizon editor
I am trying to troubleshoot a fresh installation of Meta Horizon Desktop Editor. I am installing it from Horizon Link. The app seems to install properly, no errors reported. When I launch it, the app just hangs. Looking at the tasks in Task Manager I see the unitycrash exe running. When I check the log in AppData\LocalLow\Meta\Horizon Worlds, I see that libovrbodyp.dll has failed to load with an error. The DLL is installed. I've tried uninstalling and re-installing the app. I've updated my graphics drivers. I've updated all the VCC redistributables and checked for updates to Visual Studio. Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: NVIDIA VRAM: 8067 MB Driver: 32.0.15.8180 Does anyone have an idea what to look for or try in order to get the app to load?28Views0likes1CommentHow did you get here?
Is there a reason why a meta employee is an editor on all my worlds? I've never seen this before and i am actually a little concerned about them being added as a editor. If they aren't making any alterations, then they could've just been a tester or not added at all. 🤔Solved89Views0likes4CommentsFrequent World “Server Drops” / Session Resets Across Horizon Worlds (Last Month+) — Any Fix?
Hi all looking for help or confirmation if others are seeing this. For the past month (possibly longer), Horizon Worlds has been experiencing frequent “server drops” while in-game. The whole world will glitch/freeze, the session disconnects, and everyone has to re-establish a new session to continue. At first, this happened occasionally and seemed more noticeable in worlds with larger groups of players. But over the past few weeks, it’s been happening so often that it’s impacting the overall Horizon experience across the app (not just one world). What I’ve tested / observed Initially I assumed it was related to: heavy graphics loading worlds being over simulation/object limits too many active objects / scripts However, I released a world that is well under the mid-range of capacity/thresholds, and it still: can’t be entered reliably (blackboxing) or it loads and then the server drops / session resets Even more concerning: this now happens in Build Mode with almost nothing present: no meaningful object load one simple script + Custom UI still getting server drops with no clear warning or indication that it’s user-side Mobile + network testing (important) This is also happening in the mobile app when testing. I tested off my home network (different connection), and the same thing happens. When it occurs, it often affects multiple players at the same time, which makes it feel like a server/session stability issue rather than an individual connection problem. Question Is there a known issue right now with Horizon servers/session stability? Is there any fix or recommended workaround (settings, best practices, debug steps, or reporting path) for this problem across worlds/builds? Helpful info I can provide If needed, I can share: headset model (Quest 2/3/Pro), Horizon app version mobile device model + OS version approximate time(s) it happens most world link(s) where it’s easiest to reproduce whether it happens on multiple networks (home vs hotspot) any console logs / performance metrics I can capture Thanks, this is getting to the point where worlds aren’t usable or even testable consistently.62Views0likes3Comments