Vulnerability tests are not running
All builds submitted to my release channels in the last 24 hours have no vulnerability test results and are therefore not published to the release channel. Examining the test results of these builds shows this: "No test runs were found to be associated with this build." Is this a system-wide issue or just related to my app?Solved10KViews0likes2CommentsBuild Fails for non-developers added to Release Channels
Hi There, We have just started running into a problem with adding new users to our release channels for a game that is in development. Through the developer dashboard we can add oculus account usernames appropriately, and our title will appear as downloadable when searched for through Oculus home. However, the download and installation fails when attempting to actually run it. The way that we have worked around this issue internally is to add the oculus account as a developer in our organization's member page, however we can't really do this when attempting to allow external partners and players. Has anyone else come across this issue with release channels? Is there a way to ensure a user can have access to a release channel for a game that is in development that does not involve adding them as a developer? Thanks very much! -Nate S. QA Lead, Harmonix876Views0likes1CommentHow to invite linked Facebook Account to Release Channel
I want to invite someone who has linked 4 Oculus GO with his Facebook Account to the BETA Channel of an app. Adding the e-mail address of that facebook account gives me the error: Sorry, we couldn't locate the user that you were looking for. The provided value does not match any account: userx@xxx.xx How do I get him in there?1.2KViews0likes2Comments