Assigning IAPs to to an existing AppLab release is not possible.
I have an AppLab release currently in Production with some DLCs attached to it (all marked as Free) and they can be downloaded within the App itself. I have just added two more DLCs with min-version-code set the my current Production release. The addins were released in the Platform Services -> Add-ons page and assets were uploaded using the ovr-platform-tools. When I go to the build page (that is on AppLab Prod) the newly added Addons are listed but I can not edit their price or the Required option. When the price is not set, it is impossible to download the addin programmatically within our App. The "Edit" button is simply grayed out. How can I simply add new DLCs to an existing Production release?974Views0likes1CommentApproved App Submission is not live in App Lab for wishlist
Hello, My team recently created a new app submission for our game which is currently unreleased in App Lab, in order to update the visuals, text and trailer to better reflect the current state of the game. Our submission release was approved yesterday Aug 9, 2023. But I've been checking the live page of the game, and the visuals, text and trailer are still the old version. When can we expect the new app submission to go live, so that users can see the new assets? My only clue is the release date of the App Submission which we placed as Sep 19, 2023, but we don't want to move that to now, because we assume that will enable the game for purchase, and we are not ready for that just yet. The game page is: https://www.oculus.com/experiences/quest/4621135924651407/ This is what I see in the developer website, with even the App Product Detail Page being the old image asset. And under App Submissions, the asset is also the old one still. So, in short, we are not sure if we have to do something extra for the app submission to go live (without the game being available for purchase) or just wait.780Views0likes0Comments