Game pass or fail- Have a Nice Death
Have a Nice Death perks up the gaming scene with its unique blend of challenging gameplay and witty humor. Like a perfectly brewed cup of coffee, each level offers a rich and robust experience, leaving players craving more. The game's mechanics are as smooth as a well-steamed latte, with tight controls that ensure every jump and maneuver feels just right. From dodging spikes to navigating perilous platforms, the gameplay is both satisfying, challenging, and incredibly rewarding. But it's not all about gameplay. Have a Nice Death offers up a generous cup of humor and quirky characters for you to talk to every time you inevitably die. This roguelike adventure is also a treat for the eyes with its charming art style and level details. So if you're looking for your next adventure, brew up a fresh cup of coffee and prepare yourself to have a nice death.766Views0likes0CommentsOpen app/game store page from in-game button
I want to ask players to rate our game after certain conditions while playing, and then opening the game store page after clicking on a button. But I don't know if this is possible. I've tried the following code: Oculus.Platform.Application.LaunchOtherApp(appID, appOptions); But as the game is already installed, nothing happens, or the game just tries to open itself again. Basically it's the same as this question here: https://communityforums.atmeta.com/t5/Oculus-Go-Development/How-to-open-the-store-page-for-your-app/m-p/721903 Appreciate some help. Regards!733Views0likes0CommentsGathering more information from user reviews than what they include in their actual review
I've had the luxury of being able to gather all the information I needed for reviewers in the mobile industry but I'd love for this to move into the mobile VR reviews. I'm wondering if Oculus had this on their upcoming updates to their Oculus store for Developers to automatically gather useful information such as: Device Name Device OS version Version of the app their using GPU CPU What region their in App download date/User since (date) *(maybe) Total play time *User level (if applicable) *Content they've acquired This would help QA get through handling some of our user's issues without diving too deep into communicating back and forth with our users who know or don't know how to get this information.521Views0likes1CommentCan't respond to reviews of my app Whirligig
I might be being stupid here but I can't respond to reviews on my App. It says here https://developer3.oculus.com/documentation/publish/latest/concepts/user-reviews/ that you can respond to reviews but I can't find the response button. All I want to do is contact the person to explain the issue they are having and that it will be resolved soon. Anyone know what I'm doing wrong here? Phil1.1KViews0likes5Comments