GearVR App crashes on launch with - Unable to acquire context: EGL_BAD_ACCESS
This is a consistent crash across two devices (S6, S7E) used logcat to capture debug logs from unity. First error was: - Unable to acquire context: EGL_BAD_ACCESS I have the entire log here as well as the whole project here. As a first time Unity developer, and new to VR, any help would be much appreciated. Edit 1: Thanks @vrdaveb to clarify I am using unity 5.4.0f3960Views0likes1CommentApp works on S7 not on older Gear VR devices?
Hi, I've been testing my Gear VR game on S7, I launched it on oculuskeys.com but most users are getting device not supported message. S6 and Note phones seem to not work with the app... Has anyone seen this before? I'm hoping it's something in the Manifest file or my Unity version... Unity v5.3.4f1 Oculus Utilities v1.3.2 OVRPlugin v1.3.2 Minimum Android API 19 Target Android API 23778Views0likes2Comments