Loading a Save Game on Quest causes Crash
So I have a save game Blueprint type I use for storing replay/ghost data. When I try to load it from disk using LoadGameFromSlot, there is a gigantic memory usage spike and the Quest crashes. I've been testing with save files that are just ~30kb in size, and our game doesn't come close to the Quest memory limit, so I don't know what's going on. This works fine on PC -- no notable jump in memory usage. Nothing helpful is printed in the logs other than warnings about high memory usage. It's worth noting that the save files have been uploaded and downloaded to file using an Amazon server. Since it works on PC, however, I think I can rule out some kind of data corruption related to this.1.1KViews0likes1CommentHow do I find my saved game files?
Hey, so I opened up my Oculus client, clicked Stormlands, booted up the load screen and it says " Can't find saved cloud data would you like to play off local save? " OR something along those lines. I can't remember because it won't show up again. I clicked go off local saves. After that - it started the game from the very beginning... I can't find any way to load a previous save and I've gone through all of my files to try and find it. All I can find under "AppData" is the most recent auto sames from the new game starting... I'm extremely frustrated at this point. I've never had this happen in any game where I can't find any save data... Also- I did not download anything new, reboot my computer, or do anything that should have affected my files or the client. PLEEAASSEEE HALLLPPP TY2.1KViews0likes3Comments