Mirroring options
Hello, I am developing a game for Windows with DirectX and OculusVR support. Now, I want to display the content of the HMD on my desktop monitor. Therefore I create a MirrorTexture by ovr_CreateMirrorTextureDX. Certainly the mirror displays both the left and right eye. But I want it to display only one eye in rectlinear view. How is that possible?433Views0likes0Comments