External sensor for Meta Quest 2
HI, I would need to add external sensors such as SteamVR Pro Tracker, "gloves" or other kind sensors for a VR application created with Unity. I would like to know if it is possible to add this kind of sensors and if so which ones are actually compatible with Meta Quest 2, or if Meta has created additional sensors in addition to the native hands tracking. Is it possible to use them without using a computer (Quest Link)? An example would be tracking real objects for their use in VR1.1KViews0likes0CommentsSensor data with highest frequency
I recently discovered, by using the new Input System, that the device reports high frequency data (got around 150 Hz in editor). This data includes deviceposition & devicerotation, but also devicevelocity, deviceangularvelocity, deviceacceleration, deviceangularacceleration. Are the velocity and acceleration derived from position and rotation? Is it the raw data from the IMU? As a follow-up, if I integrate the acceleration twice - would I get the position? Or is there any discrepancy?859Views0likes0CommentsAccessing Oculus Quest controller sensor data while a 3rd party application is running
I want to log and access raw sensor data of the VR heatset when a 3rd party application is running. I know that these raw sensor data can be accessed from a unity application, which I have done so. But I want to access them when a 3rd party application (where I dont have access to the source code). Is it possible to do it?605Views0likes0CommentsRift s screen frozen
I have had my Rift s for awhile now and of course it had issues when I first got it. But I just got a new graphics card as well as a new PSU and after I installed both I wanted to use my Rift S which is the whole purpose why I got those things cause it was saying I was not meeting the requirements which my graphics card was not. Anyways my headset has been acting weird after I installed my graphics card for example. When I put my headset on and I turn my head whatever I was looking at when my headset started up moves with my head so I cant look around. Another issue is checking sensors. I set up my device and it's been stuck on checking sensors for the last few hours. My drivers are updated and unplugging and plugging back in does nothing. Any help?1.9KViews0likes2CommentsSensors can't Track headset
Hey there everyone. yet another person having this problem.. I'll start with saying, I'm working with a brand new $1000 computer that I had a friend build for me just so I could play VR decently. My last computer managed, but aat one point the display port wasn't connecting anymore, I was worried it was the Headset, but I'd already ordered the parts for this computer. So I waited, and it seems the Display Port on the Headset is fine, as it is able to connect it. but now there's another problem. When I plug in my headset doing the set up, it says the DisplyPort and the USB are fine (little green check mark) then I push next, I then get a message from my AMD Radeon Software saying "the system has detected a link failure and cannot set the requested resolution and refresh rate. Your display might not support the requested resolution or there nay be an issue with the cable connecting the display to the computer." My computer lags for half a second and then i get the dreaded 'Sensors Can't track the headset" screen. I have... -Tried every USB port multiple times -Tried different display ports -Turned off powersaving for USBs -Updated drivers for USBs and Graphics Cards -Tried taking the cable out of the headset and putting it back in -Tried turning off ULPS -Checked to see if Windows was not letting it have access to the camera -Repairing Oculus and reinstaling it -And of course... Turned my pc off and back on again I've been in contact with Oculus and they've had me run a diagnostic and send them the log... It's now going to take 3-4 business days before I hear back. so I thought I'd ask the community here if you all had any ideas what is wrong. MY specs are Graphics card - AMD Radeon RX 580 series Processor - two, AMD Ryzen 7 3700X 8 - Core processor Ram - 16gb Thanks in advanced for your help everyone!569Views0likes0CommentsHow to rotate play area given by Oculus?
I've set up my guardian today, and the play area is inside and rotated in my guardian? I pointed my controller at the wall my sensors are mounted (pointed straight on, not at an angle) and stood in the center. The red line is my monitor. All of my games still work, but its getting annoying seeing play area too small warnings when I start some games. Any Ideas? (I used guardian boundary editor only to make the lines straight.)761Views0likes0CommentsMajor Problems with Rift S.
I've been having some major problems with my Oculus Rift S today and yesterday. Yesterday, I was playing games and doing what I usually do on my headset perfectly fine. All of the sensors worked, tracking, all was perfect. I had to leave my house for a bit and I proceeded to shut off my computer. I came back later to find out that my headset will not work. Ever since I got the headset, it wanted me to do an Oculus app restart in the device menu, even though everything was connected and fine. I would do the restart and it would want me to restart again and again, creating this never ending loop. I then found a work-around to this issue by unplugging and re-plugging in the cables to my computer. After doing that, I was able to do everything perfectly fine. This started to not work, the unplugging and re-plugging, so I ran a repair of the software. The repair failed and that led to the entire software being wiped off my computer. I quickly reinstalled and noticed that the problem was still happening, so I attempted to re-setup the headset. When I tried to do this, the cable was connected fine, except when I got to the sensor screen, I kept getting sensors can't track headset. I've found that people have had the same issue as me, and that this can be quickly resolved by going into Windows Settings>Privacy>Camera and disabling then enabling some settings. But it seems like I'm having a completely different problem, or I think I am. Whenever I do all of the steps, such as disabling then enabling camera settings, nothing changes. If I scroll down, I end up seeing that an app, known as OVRServer_x64.exe etc. might not appear in the list of apps that I can toggle camera settings. This immediately peaks my interest because if you look at the image below, you can see that it says it was last accessed at 7:04:51PM, which is around, or the exact time, that my headset last worked. Keep in mind that this is in the camera settings. When I clicked on the thing itself, more information comes up. It shows the directory in which I can find this thing. I went to the file location and decided to run the exe., OVRServer_x64.exe, soon to be met with the CMD window below. It says that there is already a breakpad server or it assumes there is one. I decided to go into my task manager, and find the exact same process in the camera settings there. I tried terminating the process, which did terminate it, and tried to setup. I figured that this would relaunch some type of Oculus VR Server (OVRServer_x64.exe) or something like the file says. This did absolutely nothing and I am still stuck on this sensors can't track headset screen. I figured that I'd write this in here, just in case, that it is not the headset. I have an older gaming PC, so I decided to try and set up the Oculus on that. I was able to use the cameras, tracking, play the Oculus demo, and obtain screenshots of the same Windows>Privacy>Camera menu. Someone please help or at least reply. I have been at this for more than 7 hours now. Thanks. (images below)1.2KViews0likes1CommentTracking help with CV1 sensors
Alright so i've got my old CV1 and quest now. And i just thought why didn't oculus let us track controllers with CV1 sensors aswell for better tracking when you play on oculus link? It doesn't sound that hard to be honest. Just let CV1 sensors also track them in addition to inside out tracking. Well this might wait a month or two but i'm extremely interested in that option and would like to hear your feedback on that idea.419Views0likes0CommentsBrand new Rift S sensor check issues
My Rift S I purchased for black friday arrived a few hours ago and I have been having some seriously frustrating problems. First of all the oculus app it self is acting very weird with the majority of the time I just get stuck on the loading screen watching the circle endlessly load. The setup is a whole different story. I don't know if theres anything wrong with my USB or HDMI ports but it took the oculus software literally 10 whole minutes just to recognize that I had plugged them in for the first time. The sensor part of the setup is where I found myself at a dead end. The sensor check has been running for approximately 40 minutes now and its still trying to "check sensors". I've searched for hours upon hours already looking through threads with people discussing their sensor issues and have found no solution that has worked for me. At this point im starting to question whether or not my Rift S is faulty. I already enabled camera access for windows and completely reinstalled a fresh copy of the software multiple times... If anyone has any solutions or ideas PLEASE leave them down below.2.2KViews0likes4Comments