XR Simulator only works once
Whenever I try to test my game for the second time after opening the project, the XR Simulator won't open and I get an error saying "Failed to set DeveloperMode on Start". I know there's already a thread on this, but the script they provided didn't work for me.543Views0likes0CommentsHow to get the camera's transform in the currently established room data?
I have scanned and built the room data in quest3. But I don't know how to get the camera's transform in the known room data when starting the application. I got all the OVRSceneAnchors, but I don’t know. That anchor represents the origin of the entire room, so I can’t determine the relative transform of the room and the maincamera. My development paltform is Unity.592Views0likes0CommentsHow to learn MetaXR Spatial Anchors for Unity
Hello! I cannot seem to follow the documentation for MetaXR Spatial Anchors - they implemented 'Building Blocks' and I cannot find any documentation for it, I am working on a simple singleplayer local spatial anchor setup and I simply cannot make any headway. How do I learn to use this feature? Its so important for Mixed Reality 😞 Also - if you happen to know the most stable version of Unity and MetaXR (or if you use other XR integrations) that offer DepthAPI Dynamic Occlusion/Room meshes/Floor pathing for NPC's, otherwise I've been struggling on Unity 2022.3.24f1 with MetaXR v63824Views0likes0CommentsUnity multiplayer
Hello, I'm Actively working on my university senior project. I planned to make a 3D online virtual classroom ising unity. I have sone questions regarding unity multiplayer. 1- Do I have to use 2 or more headsets to test and run the game? ( I have only one) 2- Does quest 1 will support all the functions and packages supported by quest 2? ( I have quest 1) 3- what advices would you like to give me.792Views0likes0CommentsWhat is the best way to transition from 3D to VR in the same game?
At first I was all-about making a VR multiplayer game, however there are certain parts that would not work well in VR at all. What is the easiest way to build a game with 2D or 3D rooms that transition into VR? Is it even possible to do it seamlessly? Or are there apps and programs already dedicated to this that I haven't been able to find? Or would it be better to buy Unreal? Thanks in advance.968Views0likes0Comments