Spatial Anchors using Tethered Quest 3
Hi All, Been building an application to use spatial anchors. However, my app is for a quest 3 that has to be tethered to a computer, and haven't been able to get it to work - All of the documentation for spatial anchors assumes standalone VR. Has anyone run into this and have any ways to get this to work?436Views0likes0CommentsHow to delete a SpatialAnchor if you forget the UUID
If a SpatialAnchor exists locally, but I don't have its UUID information on the app, is there a way to delete a SpatialAnchor whose UUID is unknown? If there is a way to simply get a list of UUIDs of SpatialAnchors in the local, I would like to know that.424Views0likes0Comments