Cannot modify spatial data(walls and furniture) after room scanning on Quest 3
We need to set up an 11x11 meter area for an MR game, and our app will generate MR scene base on scene data. Please find our scanning steps below: Physical Space > Space Setup > Setup Walk through the space for room scanning until the mesh polygon is fully covered Once scanning is complete, the auto-generated walls and furniture appear in my view However, the walls are not blue as usual, they are red. When I try to modify them, nothing happens(no pop-up window or any feedback at all). I expected a pop-up window to confirm deletion or a ‘+’ symbol on the lower left/right to modify or add new walls, but nothing is triggered except for the setup completion pop-up to end the process (pop-up as image below). I apologize for not having a capture during the scanning process. The image was captured in the “edit” managed spaces, where I can no longer modify or capture the red walls. To clarify, this issue occurs after the room scanning is completed, but the auto-generated walls and furniture cannot be modified. Could this be due to the high black ceiling? Is there any way to force edit walls? Any workaround for this problem? Thanks.874Views0likes0Comments