Developer Mode Issues Update
Hello everyone, Thank you all for your reports and your patience on this issue! In regards to developers being unable to enable Developer Mode in the Oculus app, a new update has been pushed to fix the issue. Please update your Oculus app to the latest version (as of the date of this post) and try enabling Developer Mode once more. Update 11/8: The fix pushed to the latest App Update does not seem to have fixed the issue for all developers. At this time we are re-opening the issue and will update this post as well as this forum thread with any relevant details. In the meantime, many of our awesome developers have shared that verifying using a Credit Card allowed the Developer Mode option to appear. Update 11/15: We have received reports that this issue has been fixed for most developers experiencing this issue. Please log out and log back into your Oculus app and try enabling Developer Mode once more. If you still experience the same issue, please reach out to our team at https://developer.oculus.com/support (click "Contact Us") and we'll dive deeper.31KViews8likes53CommentsIncoming: New Forums!
In the next month, the Oculus Developer Forums will be migrating to a new provider: Khoros! We are moving to Khoros to provide a more stable, connected, and streamlined experience. You can read more about this change here: https://forums.oculusvr.com/community/discussion/96183/oculus-forums-announcement-upcoming-platform-change#latest Alongside the new forums is our team's renewed focus on forum support! Our team will be increasing our presence on the new forums, and I will be introducing new members once we migrate fully over.1.4KViews1like2CommentsOculus Developer Team - Priority List and Roadmap!
High Priority Issues by the Oculus Developer Team Checkout the list of High Priority issues we’ve heard from developers over the past couple of years: https://developer.oculus.com/pain-points We have incorporated goals for our team to work on these to improve the developer workflow. Please note that this list is subject to change! We very much welcome feedback on this list. New Roadmap by the Oculus Developer Team Check out the roadmap of features we're working on to improve the developer workflow: developer.oculus.com/roadmap Please note that this roadmap is subject to change! We very much welcome feedback.1.5KViews0likes0CommentsFebruary Tech Updates (2/5/19)
The latest updates from the Oculus Software, Integrations, and Docs teams are now live. This month's major updates include the launch of Oculus Rift livestreaming, the introduction of a new Audio Propagation package to our Audio SDK, and more! Read more here: https://developer.oculus.com/blog/february-monthly-tech-updates/1.2KViews1like3CommentsNOTICE: Issues affecting build uploads and various services (07/03/19)
We are currently experiencing issues affecting various platform services. Our engineers are aware and currently working to fix these issues. In the meantime, please refrain from uploading any builds to your dashboard. We ask for your patience until this time.1.2KViews4likes4CommentsIssue: Documentation links failing (06/27/19)
Hello everyone! If you're seeing issues accessing certain parts of our documentation: our engineers are aware of this new issue and are working towards a fix. In the meantime, please log into an Oculus developer account to access documentation links.645Views0likes1CommentOculus on the Road - Upcoming Events
We always love meeting awesome developers in person! Here are some events we'll be attending. Hope to see you there! Heading into GDC 2019, the Oculus team will be supporting Train Jam! A 52 hour game jam where attendees create amazing content on their way to GDC from Chicago. Get your tickets now! We will once again be supporting the Indie MEGABOOTH at PAX East and PAX West 2019! Head over to http://indiemegabooth.com/ to learn more about how you can join the the MEGABOOTH next year! Sign up now for Global Game Jam 2019! We'll be hosting a Jam site at Facebook/Oculus HQ from 1/25 - 1/27. Global Game Jam 2019 has concluded - thanks to everyone who joined us!722Views2likes0Comments