Quest project builds and runs, but stays stuck on 3 dot loading screen
I followed the official instructions for setting up Unity for Quest development. I tried to build using the included example scenes. The build works fine, but when it runs on the quest, it stays stuck on the animated 3 dot loading screen. The ADB logs show no errors, and even show various Unity logs while stuck, such as the focus gained and lost events. So I'm pretty confident that the build is running, just stuck behind the loading screen. I've tried from scratch several times, factory reset my Quest, messed with all sorts of build settings, but can't make any progress. I've attached the compiled APK in case that helps, and the full ADB logs. Any suggestions? Running on Unity 2019.2.218.8KViews2likes8CommentsStuck at Quest Link home view
Hi, quest link is properly connected and running the home view (with infinite empty space and QL panels) but when I hit the play button on Unity the app try to launch since I see a half sec black screen then it immediatly returns to QL home and computer view displaying Unity in play mode. Tested with different apps of my own and other templates. Everything was working fine before last oculus updates. Same issue occurs on Quest2, Quest Pro and Quest 3 headsets. Please help!644Views0likes0Comments