NavMesh not recognised in IL2CPP builds
We have recently run into some problems with navigation in a Quest 2/3 project. Navmesh agents which functioned perfectly in the editor were not working in our test builds for android. After some testing we've learned that when building for Windows or Android, if the Mono backend is available and used, everything behaves as expected, but switching to IL2CPP causes the below error messages, regardless of whether the navmesh agent is pre-existing or instantiated at runtime. I have already tried many potential solutions including Warp() or setting position before enabling the agent, rebuilding NavMeshSurfaces at runtime before instantiating the agents, and have switched back to the legacy NavMesh system to rely on baked navmesh data, none of which have changed anything. We have tested with extremely basic Navmesh agent wander behaviour and it seems clear that the backend is somehow affecting the references to Navmesh or the mesh data itself. Has anybody experienced this problem, or do you have any ideas for workarounds/solutions? I hope someone can help, thanks!588Views0likes0CommentsCannot Create a Meta for Developers account
I opened a case, 6774076, with Meta support and they directed me to these forums and closed the ticket. Although, the case is not resolved. On page https://developers.facebook.com/async/registration/dialog/ , Contact info, Error: "Email cannot be sent. Please try later" This has been an issue for approximately 4 days now, and I do not know what to do.4.2KViews1like2CommentsNo Reply from Oculus Support (2 months)
Hi, my name is Ariel. I have been having issues trying to contact the Oculus Support Team. I have created two tickets in which they both got a response saying they were assigned to Oculus Submissions Team. It's been 2 months already and I haven’t received a response back. If anyone has some advice that would be great - I am still not sure if it’s an issue on my end. I appreciate the help!Solved1.1KViews0likes1CommentNo Reply from Oculus Support (2 months)
Hi, my name is Ariel. I have been having issues trying to contact the Oculus Support Team. I have created two tickets in which they both got a response saying they were assigned to Oculus Submissions Team. It's been 2 months already and I haven’t received a response back. If anyone has some advice that would be great - I am still not sure if it’s an issue on my end. I appreciate the help!1.1KViews1like0Comments