Cannot upload Applab build - OCULUS_PLATFORM__APK_PACKAGE_NAME_ALREADY_IN_USE
Hello! I am trying to upload my game to applab for submission and testing, but I keep getting the same error OCULUS_PLATFORM__APK_PACKAGE_NAME_ALREADY_IN_USE. I've already tried re-creating the application, re-building the game. But nothing worked. Can anyone help me?1.2KViews2likes4CommentsFPS do not match.
Dear everyone. I'm developing an application and want to upload it to the Oculus Store. When I test the app inside Unity, it runs above the 100 fps, but when I test the exported version with the Lost Frame Tool, it only runs between the 60-80 fps. Why does occur that? How can I fix it? Any advice? Thanks in advace. Regards,497Views0likes0CommentsHow can you do realtime testing on the Quest?
We are working on building a game and the dev team mentioned each time they need to test something small they need to compile the whole game and test it on the Quest only to see minor edits are needed, this takes a lot of time. We are actually looking at purchasing a Rift S and using that for these tests. I would assume there is a better way of doing this is there not? Thanks.825Views0likes2Comments