Distance Grab (Player flies up or is pushed by object grabbed)
I know there's a lot of people having problems with this and I've followed many tutorials that try to fix this issue, but I cannot for the life of me fix it. I've tried a lot of things and spent a lot of time on this and I just cant figure it out. I've tried the following layer abstraction in this tutorial (doesn't work): https://www.youtube.com/watch?v=sKQOlqNe_WY&lc=Ugy0IV2wmiRMywTkPk94AaABAg I've also tried this: https://www.youtube.com/watch?v=weL4aRe1FRk If anyone can help me with this I would greatly appreciate it.2KViews0likes3Comments