Can't get Oculus ID or name in UE4.14 ???
I am using blueprint to achieve this, also checked the plugin which called "Online Subsystem Oculus" But there is nothing happened by using those two blueprints. My game is in Oculus Store for GearVR now, called "ElectroBeats". I want people can submit records by use their Oculus ID.1.1KViews0likes3Comments[UNREAL] Leaderboard Read is not returning the expected value
Hi! I've setup my project in Unreal 4.14 to Read and Write to Oculus Leaderboards using the "Read/Write Leaderboard Integer" BP nodes. In Unreal I don't see any issues when writing to it. On reading however, it does a successful read, but I get an int value of zero. Any suggestions where I could be going wrong? To Note, I still haven't pushed any copy of the project to Oculus yet, and am running it locally on my system.Solved2.1KViews0likes6CommentsGear VR BP Nodes Inaccessible - UE4 4.14
Hello Devs, After updating to 4.14 from 4.13, I ran into an issue accessing Gear VR blueprint nodes. I am currently using 4.14Release but the issue also appears to be in vanilla 4.14. I had a look through the source files and it seems like the code definitions for the blueprints nodes still exist, but I cannot access them in the engine. My plugins are enabled correctly and I can build to my devices. The BP nodes are essential for our app to meet the overheating target time. How can I go about re-enabling them? Thanks, Vince563Views0likes1Comment