"Build Upload Error - an error has occurred" while uploading to App lab via Oculus Developer Hub
I wanted to push a project onto the app lab. I followed various information online to make the build compatible (Player settings, Texture Compression, Keystore, Manifest, API ID etc..) but while uploading I get the error : "Build Upload Error - an error has occurred". Is there a way to understand where the issue come from ?943Views2likes0CommentsUnable to upload a file via FTP on device builds
I'm trying to upload a file via FTP. Actually it works fine via Editor but when I make a build and push it to my Quest, I get "The remote name could not be resolved." error when I try to call FtpWebRequest.GetRequestStream(). var request = WebRequest.Create(address) as FtpWebRequest; request.Credentials = ... request.KeepAlive = false; request.UseBinary = false; request.Method = WebRequestMethods.Ftp.UploadFile; request.ContentLength = fileInfo.Length; Then I call request.GetRequestStream() within a try/catch and it throws the timeout exception. I tried adding <uses-permission android:name="android.permission.INTERNET" /> line to my AndroidManifest.xml thinking this might be the issue, but alas no change. Perhaps related but my attempts to get Leaderboard/Achievement data also has errors: Unable to resolve host "graph.oculus.com": No address associated with hostname Both Leaderboards and Achievements work fine via Editor - only when I push a build to my device. Does anyone have any idea?Solved1.7KViews0likes1CommentOVRP_1_1_0.ovrp_GetNativeSDKVersion() returns null
So I am trying to upload to the alpha channel but keep getting the error, "Oculus SDK not found or older than 1.0." I have made some headway on this issue and have discovered that, in OVRPlugin.cs, OVRP_1_1_0.ovrp_GetNativeSDKVersion() is returning null. This is causing the SDK version to only ever appear as v0.0.0. And, I assume, this is what's causing the upload error. Has anyone seen this before? How do I get it to not return null, but return the actual SDK version? I am using Unity version 2017.4.40f1 LTS, Oculus Utilities version 1.49.0, OVRPlugin version 1.49.0, and I think the SDK version is supposed to be 1.51, since that's what I was seeing before when I ran in Administrator mode.687Views0likes0Comments