12-04-2022 08:29 PM
Hi All,
Has anyone faced the issue where there is a sync issue between Oculus avatar hands not properly aligning with hand pose from oculus integration while grabbing,
If anyone has a solution for this then please let me know.
07-14-2023 07:54 AM
Did you ever find a solution to this? I'm looking around the internet but your post is exactly the same issue I'm facing.
07-16-2023 10:13 PM
You can use this to set up a custom hand delegate which would help you map joints to avatar.
This only works for hand tracking and not controllers.
I have tested it and it works.
07-18-2023 07:30 AM
Thanks for that link! So I was trying to get it implemented yesterday but I'm not sure what I'm doing wrong. I created a script with AvatarHandTrackerDelegate class and InteractionSdkHandTracker class and just pasted in the code from that forum post. I also attached it to my OVR camera rig object and set the SampleInputManager, LeftHandVisual and RightHandVisual in the inspector. Are there any other steps I missed?