08-16-2022 04:22 AM
Hi, did anyone have this during development? A lot of times it freezes application or even crashes after a few seconds.
LogRHI: Timed out while waiting for GPU to catch up on occlusion results. (0.5 s).
Headset: Quest 2.
Solved! Go to Solution.
11-23-2022 03:25 AM
Ok, it turned out that my app had too little fps and simply GPU wasn't keeping up. When my graphics optimized levels then it stopped.
11-23-2022 03:25 AM
Ok, it turned out that my app had too little fps and simply GPU wasn't keeping up. When my graphics optimized levels then it stopped.