I bought this just for playing sim games, the computer's graphic card and openXR are already capable of handling the video signal.
Why you must put a big rock in the user way? For what? Decreasing usability?
In idle mode, its server app uses 7% CPU power, and I'm using a 9900k!
And in order to open it the oculus app, you need to wait for super long for it to load. And you need to switch between different network accelerationn node between game server, and oculus server.
We don't have that time for mess around! We just don't need that app to show that an oculus stuff is in the task bar!
Can't we have a light weight version of that to play the PC game's VR mode in a easy-to-use manner?
We previously has to endure the troublesome oculus win app start-and-internet-connceting to play PC VR, and now it just throw an error like
"Minified exception occurred; use the non-minified dev environment for the full error message and additional helpful warnings."
And how can we get into the non-minfield dev environment when there is only one dev-mode available through every possible interface?
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