Please excuse me, I know I'm doing it ALL wrong... and not too proud of it.
So, here is the setup:
I currently have two IP Cameras that I have been tasked with making stereoscopic on the oculus. I can poll the cameras for PNGs at a pretty fast frequency, and I have it rendering in GL and displaying. That's about where it all stops.
Every example I've seen is about 100x harder than what I thought I would ever need, for DK1 so I try to convert it, and I have not used GL/oculus enough to not fail at it. For the first cut, I'm just trying to convert these two PNGs rendered with the correct oculus magic. I don't even need head tracking to matter, at all! Just render and go! Basically it's something like this: https://vine.co/v/OrLUeW6brDi , or basically one on a quad copter.
Here's the kicker... I'm stuck in Linux, so openGL is the only thing I can use.
I'm trying to use QT, but after reading that using QGLWidget is about the pooriest idea I can do I'm willing to do what ever it takes to make it all work.
Does anyone have a simple DK2 example, a close sample, or can point me in a direction where I won't feel like I'm running on lego bricks all day trying to figure this out?
Google has been even more painful on this topic, so please show me that I don't know how to search for what I really need!