01-07-2025 12:10 PM - last edited a week ago
Nvidia launches the new Series 50 on January 30 2025, see the introduction here:
Press release:
- and Nvidia promises once again great performance:
Problem is that this performance primarily is achieved with DLSS4 - without DLSS4 support, the party is greatly reduced:
Very few VR games support DLSS - and if supported that's DLSS 2.0, like in MADiSON.
To me, DLSS4 is worthless - I only use VR, I never play 2D games. Also DLSS4 does not work with AMD's video cards thereby limiting adoption.
No doubt the RTX 5090 will be faster in plain vanilla 2D or VR games than the 4090, but right now it's unknown how much. Also costing $2k, the 5090 is the most expensive card ever produced by Nvidia and targeted ordinary-ish consumers. The RTX 5080 at $1k may be the sweeter spot for many enthusiasts.
RTX 5090 has 600 watts of power consumption, so easily the most power-hungry gpu so far - but again, we need to see the real benchmark numbers, which hopefully will arrive in a few weeks.
Fun thing, I've been into these launches of new video card since the 3dfx Voodoo Graphics in 1996. That's close to 30 years now. My enthusiasm for new video cards has been much weakened, too high power consumption, too expensive (normally a high-end video card would be about $500), tons of features I don't care about - and then the risk of VR compatibility issues. So never upgrade to a new video card, before Meta supports it - and that can take many months, if ever. Due to potential VR compatibility issues, I'm never an early adopter of new video cards. 2c.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
01-08-2025 01:46 AM - edited 01-08-2025 02:05 AM
Btw, here are currently supported gpus for Link:
https://support.oculus.com/444256562873335/
I'd be very careful buying any RTX 50 Series video card, before that card is on Meta's list of supported gpus.
Even today Series 40 seems unsupported, even if Meta says these cards are supported - seems Meta just added them as supported without changing the software to work with ASW, more info here:
With new and unsupported video cards, it will take time to find out if and how these may work with Link. It took years for Meta add the current limited Series 40 support. I would not be surprised if Series 50 is not officially supported before 2026 if ever.
Seems I may be stuck with the RTX 3090 for some time to come - the RTX 3090 was the last and fastest video card to be fully supported by Meta - ASW 2.0 is fully supported too. This is of great importance when running very demanding apps and games - for example MSFS 2020, Green Hell VR - and even Aliens Rogue Incursion, where dips to 45 fps are very common or the rule. Maybe RTX 5090 will be able to run nearly all games in high-res with no need for ASW - but let's see the evidence first for that. Advanced flight sims may also need ASW due to cpu limitations.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
01-08-2025 02:20 AM - edited 01-08-2025 02:25 AM
Just some fun trying to project plain vanilla RTX 5090 performance.
TFLOPS (FP32):
RTX 3090 = 36.
RTX 4090 = 83.
RTX 5090 = 105.
Sources:
https://www.techpowerup.com/gpu-specs/geforce-rtx-5090.c4216
We know - based on 4K performance results from TechPowerUp and Guru3D:
A difference from 36 tflops (RTX 3090) to 83 tflops (RTX 4090), which is a performance increase of 131%, resulted in real-world gaming performance increase of 64%.
Based on that, an increase of 2.04 tflops was associated with 1% increase in real-world gaming performance.
An increase of 22 tflops from RTX 4090 to 5090 this way would only predict an increase of 10% in real-world gaming performance - without the use of any DLSS.
I bet RTX 5090 will be faster than 10% compared to RTX 4090 in non-DLSS 2D games, but interesting to see how much...
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
01-08-2025 10:13 AM - edited 01-08-2025 10:18 AM
Seems I'm not the only one worried that the jump from 83 tflops to 105 will not mean much to VR:
https://www.reddit.com/r/virtualreality/s/3Np0sZJBm5
- but it's all speculation until we get the real benchmark numbers. Still, 4090 added nearly 50 tflops to 3090, so Nvidia adding only 20 tflops to 4090 with the 5090 does seem very limited.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
01-08-2025 02:40 PM
The 5070 and 5080 look great for most gamers. Let's just hope there are plenty available.
Funny video:
01-09-2025 02:07 AM - edited 01-09-2025 02:20 AM
The RTX 5070 only has 31 tflops - compared to 83 for the RTX 4090. When it comes to non-DLSS performance, let's see if Nvidia has some impressive aces up the sleeve when launching Series 50.
For now, I'd be very calm and not worry if I had an RTX 4090 🙂
Even the most demanding VR game last year (=Alien: Rogue Incursion), which supports TAA, did not even support DLSS2 (which is based on TAA). So raw gpu power with no tricks whatsoever is what I'm looking for.
I do expect Nvidia to deliver though - the time gap between Series 40 and 50 is the longest I've seen between Nvidia's flagships like forever - Nvidia has had much more time than usual to increase flagship performance in non-DLSS games.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
a month ago
Maybe I'm getting too old and non-critical, but I still enjoy (some of) Linus' presentations 🤗
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
4 weeks ago - last edited 4 weeks ago
Current estimates seem to be that Series 50 is about 15 - 30% faster than Series 40 without any DLSS 4:
Even with no DLSS4, the above benchmark results were provided by Nvidia and thus may be biased.
Again, we'll need to wait and see, but first unbiased test results may be here early next week.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
2 weeks ago - last edited 2 weeks ago
Results are in from the only site I really trust - no DLSS4 mumbo-jumbo, and still very impressive results for the 5090:
https://www.techpowerup.com/review/nvidia-geforce-rtx-5090-founders-edition/34.html
That's a 33% performance increase from the RTX 4090, which already is very fast. And it's 133% faster than my RTX 3090, and that will usually translate to about twice the speed in VR games and apps. Going from GTX 1080 to RTX 3090 was much the same 130% uplift.
There's one caveat though - and I thought the RTX 3090 was bad for a green planet, lol:
That's a massive 600 watts in sustained power consumption - these are not peak consumptions, but average numbers.
TechPowerUp used a 1000 w PSU for the testing.
Maybe the 5080 will be a sweeter spot for many, possibly delivering RTX 4090 performance and much lower power consumption than the 5090. I'm not holding my breath though 🙂
All in all - 5090 is 33% faster than 4090, and 5090 uses 43% more power than the 4090, and the latter is not very impressive.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
2 weeks ago - last edited 2 weeks ago
Btw, this is the new Asus RTX 5090 Astral:
- and this is my Asus Strix OC RTX 3090 - which I thought was big, lol:
Here the Asus 5090 is again followed by my 3090:
The weight also doubled from about 1500 grams (Asus Strix 3090) to 3000 grams (Asus 5090 Astral). I wonder if this massive weight is going to cause some mainboard issue - it's a lot of weight to carry for the PCIe slot.
As can be seen, Asus added another fan to the 5090. Still Asus did bring down the noise with the Quiet bios:
- it's 2.5 dBA more than the 3090 - remember that perceived loudness doubles when dBA increases by about 8 dBA:
Thus Asus did work wonders keeping the 600 watts power consumption quiet. Then again, like with the MSI GamingX GTX 1080, MSI still is king of air-cooled Nvidia flagship video cards. The air-cooled MSI RTX 5090 is virtually silent and a massive 8 dBA below Asus, thereby reducing perceived loudness by 50%:
Asus may be 1-2% faster than MSI, but for silence lovers, nothing beats the MSI RTX 5090 Suprim - at $2400 it's also cheaper than the Asus RTX 5090 Astral at $2800:
The most quiet air-cooled RTX 5090 card in the word - the MSI Suprim (Suprim = Supreme)
Low noise could raise temperatures, but MSI is still doing an amazing job here - see temps from Asus and MSI 5090s here:
The Nvidia Founders Edition 5090 runs a massive 14 degrees hotter than Asus and MSI even using their low-noise cooler settings. But getting those low-noise coolers will cost an arm or a leg 😉
I paid $2850 for my Asus Strix 3090 in 2021, but not many bought those cards - I do wonder if the new high-end RTX 5090 cards at $ 2500 - 3000 will sell like hot cakes... 🤔
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"