Talk VR
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Forum Posts

Motion sickness reduction techniques for first person games

I am making a serious FPS game for safety training for fire scenarios. The problem is that many people complain of motion sickness. Most FPS games on the Oculus store classify as intense in motion sickness. However, Technolust classifies as moderate....

zboson by Superstar
  • 499 Views
  • 2 replies
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VR/Motion Sickness

So I've been good with just about every game I've tried many VR games so far and most of them, unfortunately, were a bust. However, that's to be expected there is no standard for VR presently and so there is a lot of experimenting going on. There hav...

Madaras by Expert Protege
  • 1965 Views
  • 21 replies
  • 0 kudos

Motion Sickness in VR - how to test it?

HelloMe and my friend are planning on writing a master's thesis about motion sickness in VR, we have found a plenty of articles and other materials about the subcject but we couldn't find any information on how to properly test it.Also, because it's ...

Controller purchase

I need to purchase a right controller and the website says it's out of stock. 3rd party purchase prices are absolutely outrageous making me wonder if their purchasing all available controllers only to mark up the price 150% because nobody else has th...

Can i run vr with a gtx 1050?

Now, i'm trying to make a video about the "cheaper vr rig" possible (and i have to actually build it), i saw that a 960 is the minimum required to run the rift, so i was thinking that a gtx 1050 should be able to run VR, anyone can confirm?

Kalec84 by Heroic Explorer
  • 121637 Views
  • 47 replies
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New and Overwhelmed - Consultant Needed.

Howdy!I'm a novelist and songwriter. My plan is to combine both skill sets and combine them to create my own metaverse experience, but I need help to get my barring and work the kinks out of my plan. Can anyone give me tips on how to find the right c...

Optimize Lipsync

Hi,We are creating a VR multiuser platform using Ready Player Me avatars and Photon Realtime for networking. We had added lipsyncing to the avatars which is working fine with up to 10 to 12 users. After that, the sound quality goes poor due to too mu...

LifeLived by Honored Guest
  • 554 Views
  • 0 replies
  • 0 kudos

Return the oculus logo

petition to return the oculus logo instead of the meta logo on quest 2? Something about the oculus logo being there was just kinda inviting. Now I’m just like “ah, well that sucks, it’s meta now”. Am I alone or does anyone else share my grievances?

Nvidia GTX 1650Ti

HelloI have a laptop with an Nvidia GTX 1650 Ti Graphic card.Will it ever be compatible with air link or cable?Because i wish i could play streamvr games.Yet the ooculus and stream applcation recognize the quest2. Thank you

Collecting dust

So I find my self having spent a lot of money on the quest 2, thanks to all the hype in hopes of great things. My experiences and opinions: I have seen from Meta/facebook on their metaverse and what they claim their metaverse is and will be. Promise ...

Social VR - PhD Survey (Education Purposes)

Hi, I am a first-year CDT student (social AI CDT) at the University of Glasgow and my project focuses on facilitating insight and moderation for social Virtual Reality (VR) in particular with the presence of children and I need some user insights. I ...

tinacris by Honored Guest
  • 498 Views
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Basic tutorial (oculus + unity3D) ??

hi I am a unity 4.x developer, and leap motion too.but never using oculus, to develop.questionis there a basic tutorial, to start with oculus + unity3D + leap motion ?thanks a lot

Anonymous by Not applicable
  • 1100 Views
  • 7 replies
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Quest Bestsellers algorithm

How does the bestseller algorithm shown on the Quest work https://www.oculus.com/experiences/quest/section/274907549851488/ ? Does this include the most profitable games (like on Steam), the number of games sold and what period it concern?

Social Virtual Reality (Children and Adolescents) - Survey PhD

Hi, I am a first-year CDT student (social AI CDT) at the University of Glasgow and my project focuses on facilitating insight and moderation for social Virtual Reality (VR) to protect children and adolescents and I need some user insights. I would li...

tinacris by Honored Guest
  • 215 Views
  • 0 replies
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Casting feature is kinda awesome

This is a bit random, I have been enjoying Oculus VR since the Rift CV1's release in 2016. For the most part, my VR experiences were me alone in a room. There were some occasions where I would involve family, friends, and colleagues by having them tr...

F8 Conference Cancelled Again

The F8 conference is where the Go, Rift-S and Quest were announced. But in 2020 and 2021 it was cancelled due to covid. This year it is cancelled again, but the reason Meta has given is: "will not hold F8 in 2022 while we gear up on new initiatives t...

kojack by MVP
  • 401 Views
  • 2 replies
  • 2 kudos

HTML file

Hello everyone, i would like to ask about hTML file, i have my virtual tour that using html file, can i opened in GO?and i download the "firefox reality" to view my virtual tour, but before that i transfer the file into the oculus and then when i see...

Wisnu360 by Honored Guest
  • 1425 Views
  • 1 replies
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So looks like I was right:)

While it be old news now, I just wanted to blow my own flute here and say I was right about controllers getting their own tracking method / cameras  For the most of you this wont matter - but years later to the ones that said I was wrong:) BLAAAAA T...

Mradr by Protege
  • 263 Views
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add 1050 and 1050 TI support

ive already managed to use link and airlink on a 1050 with no problems,unfortunatly due to a recent update the oculus software refuses to work.please add those GPUs to the list

begames17 by Honored Guest
  • 253 Views
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Zła polityka Oculus

Wraz z usunięciem gry "Marvel powers united" przez Oculus, doszliśmy ze znajomionymi wspólnie do tego, ze przestajemy kupywać gry na tej platformie. Te same gry można dostać na Steamie z częstymi rabatami i co najważniejsze, gry które są usunięte ze ...

zyrafek by Honored Guest
  • 235 Views
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Having issues with new SDK V38 for unity

Hello, I am facing problems in using the new SDK(V38). i need to implement Grab with hands and controllers and also need to move characters in the 3d world. but for interaction, I need to attach "InteractionOVRCameraRig.cs" to OVRCamera. and for move...

Oculus Desktop App PTC v39.0.0.51.369

I just got the latest Oculus Desktop App on the PTC (beta). It is v39.0.0.51.369. As usual, no release notes, lol! Anyway, all seems to work fine with my Q2/rtx3090 (v38) using Air Link (I'll try Link later). All the Oculus, Steam and VivePort games ...

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