08-01-2024 03:45 PM
Hi all,
I'm a developer and player in VR and I've recently set up my development environment again after moving.
However, after setting up everything properly my Unity would start crashing for some reason, and I thought I would check it later and see if I could open the executable for my game, also to no avail.
From there I tried to open any other VR application, even in Unreal Engine and it would instantly say "fatal error".
Whenever I disable the Oculus service, everything works again and nothing's wrong..
Usually I know exactly what to do but I'm at a loss.
I've done all the steps as the automated responses gave out on these forums and I've created a support ticket for it.
I am not entirely sure but I'm not sure I've even opened my VR Unity game after the CPU upgrade right before the move, but at the same time, I've updated everything where I could.
The stack trace isn't really conclusive since it's unable to find the address, according to the Unity bug reporter tool.
Has anyone else had any experience with this?