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OVR player controller falls half body under the terrain floor....

alancromo
Honored Guest
Can anyone help me to find the solution?

Platform is not currently supported by OVRPlugin
UnityEngine.Debug:LogWarning(Object)
OVRPlugin:get_version() (at Assets/Oculus/VR/Scripts/OVRPlugin.cs:48)
OVRManager:Awake() (at Assets/Oculus/VR/Scripts/OVRManager.cs:1080)

4 REPLIES 4

alllab
Honored Guest
Did you get any reply or could you find a solution alancromo? 

AudioProgBlog
Honored Guest
I had this issue a couple of times when I left another camera active in the Unity scene (e.g fps controller). Make sure any other GameObjects that have cameras attached in Unity are disabled! 

AldeRoberge
Honored Guest
You can always set the gravity modifier to 0. Cheap workaround...

In OVR Player Controller