08-23-2024 10:08 AM
I have a 360 VR movie in MP4 format that I’m trying to package into an APK file with an integrated 360 video player using Unity, so I can publish it on the Meta Horizon store. Does anyone have recommendations for a plugin or template that I could use to avoid building everything from scratch, especially the UI, as I’m fairly new to Unity?
Additionally, can you recommend any tutorials or best practices for this process? Comprehensive tutorials for creating this type of app seem to be scarce.
The specifications for my 360 VR video file are as follows:
Monoscopic 360 VR video at 8192x4096px, 30 frames per second, with a runtime of 7 and a half minutes. The video is in MP4 format (H.264 and H.265 codecs) and includes first-level ambisonic spatial sound in four channels.
I also believe the refresh rate in the manifest file should be set to 60Hz for compatibility with the 30FPS video. Since many Quest users might not have sufficient internet speed for streaming 8K video files, I plan to package it into an OBB file for local playback. My current file is over 5GB, but I’ll try to compress it to under 2GB due to file size limitations.
If anyone is interested, here is the IMDb page for the movie in question. It has won more than a dozen awards so far, and I’m looking for ways to monetize it after its festival distribution. If you have any suggestions for other monetization options, please share, as I haven’t found sufficient solutions after weeks of research.
IMDb Page: https://www.imdb.com/title/tt32640565/?ref_=ext_shr_lnk
Thank you in advance for your response!