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can we build our own web browser for oculus using unity

raj.kanjarya
Honored Guest

Dear All,
i want to build my own browser in oculus quest for hosting my game on browser based that import game data from server. So, anyone have idea about this please guide me on this.
Thanks...

1 REPLY 1

tomcurran.255964
Honored Guest

Dear All,

I hope this message finds you well. I'm embarking on an exciting project to build my own browser within Oculus Quest, with the aim of hosting my browser-based game that imports game data from a server. I would greatly appreciate any guidance or insights from those who have experience in this area.

Specifically, I'm looking for advice on the following:

  1. Development Tools: What are the best tools and frameworks to use for developing a custom browser for Oculus Quest?
  2. Server Integration: How can I efficiently manage the import of game data from a server to ensure smooth gameplay?
  3. Security Measures: What security protocols should I implement to protect both the server and the client-side data within the Oculus Quest environment?
  4. Performance Optimization: What strategies can I employ to optimize the performance of my browser and game, ensuring a seamless experience for users?
  5. User Interface Design: Are there any best practices for designing a user-friendly interface for a browser within a VR environment?
  6. ARZ Host Compatibility: How can I ensure compatibility with ARZ Host's web hosting services, particularly in terms of server-side scripting and database management?

Thank you in advance for your help and insights. I'm eager to learn from your experiences and expertise.

Best regards,