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Ryanality
Honored Contributor
December 5, 2022

Meta Quest Build v47 Release Notes

These features and enhancements will become available starting the week of November 28th, 2022 and will be pushed to Meta Quest Pro, Meta Quest 2 and Meta Quest headsets.

Background Audio Playback (Meta Quest Pro only)

We’re adding a new experimental feature that will allow you to listen to your favorite tunes or podcast in the background. This will be available on Browser as well as Progressive Web Applications (PWAs).

  • This will be rolling out gradually.

Mixed Reality Capture (Meta Quest Pro only)

Share the magic of mixed reality with friends and family. On Meta Quest Pro devices, you'll now be able to capture photos and videos while using mixed reality in Passthrough.

  • This will be rolling out gradually.

Media Sync

We’re making it easier to view, edit and share your photos and videos you capture in VR. Media will now automatically sync to the Meta Quest mobile app from your headset.

  • You can turn this off by going to Camera settings and disabling the Sync Media to Meta Quest Mobile App setting.

Meta Quest mobile app updates

We’re improving performance across the Meta Quest mobile app and adding new features.

  • You can start, find, and jump into a multiplayer session with your friends directly from the home screen.
  • We revamped the device management screen to make it easier to know when your headset needs to be charged.

Shareable Wishlists

With this update, you will be able to make your app wishlist public and send a link to friends and family. You can modify your wishlist from the Store tab on your headset or the Meta Quest mobile app.

  • Friends and family will be able to directly gift apps from your wishlist.
  • You can also purchase Meta Quest Digital Gift Cards which are redeemable for any app or game in the Meta Quest Store.

View and Edit Avatar in Meta Horizon Home

We’ve added the ability to view and edit your avatar in your Home. You’ll now see your avatar’s arms and hands when in your Home, and if you haven’t created your avatar yet, you’ll see a default avatar. You can also view and edit your avatar by interacting with the new mirror we’ve added to Home. This will be rolling out gradually and will be initially available in 4 environments (Desert Terrace, Space Station, Winter Lodge, Cascadia).

  • In addition, you can now move around in your Home even when the Universal Menu is open. Press your controller thumbstick forward to see a set of potential hotspots, then aim at one of the hotspots and release the thumbstick to teleport.
  • We are also updating the Avatar Editor. This will also be rolling out gradually.

Universal Menu Customization

We want to reduce the time it takes for you to get into the action when you put on your headset. You can now pin and unpin apps from your library to your Universal Menu for quicker access to your favorite games and experiences. Hover over apps in your library and select the vertical three dots button to see the option to pin to your Universal Menu.

  • This will be rolling out gradually.

Accept Follower Requests from Invites

We’ve made it easier to accept follower requests by adding a button to the notification you receive when someone requests to follow you.

Capture Controller Shortcut

You can now capture images and videos using a controller shortcut.

  • To quickly take a photo, hold the Meta Quest button then press the right controller trigger.
  • To quickly record a video, hold the Meta Quest button then long-press the right controller trigger.

Meta Quest Pro Touch Controllers

v47 will also unlock Meta Quest Pro Touch Controllers compatibility with Quest 2. These self-tracked controllers feature TruTouch haptics and fine motor controls like precision pinch motion, joystick, and stylus tip, for even more intuitive VR experiences.

Camera Panel

The Sharing panel where you share captured content from is now called the Camera panel.

93 replies

VanderAGSN
Participant
December 5, 2022

Will there be an option in the avatar editor to disable avatar with hands if I don't need it? Or maybe there is already such an opportunity? I really liked that only controllers were present in Quest Home earlier in v46, and I and many other people really want to see the opportunity to turn on only them again

Inspiring
December 6, 2022

Yeah. I've only seen the impression that it's disgusting about the growing arms... 😥

VanderAGSN
Participant
December 5, 2022

Recording videos with shortcut doesn't work at least in Quest Home, but works with making screenshots

Inspiring
December 6, 2022

Same.

Inspiring
December 6, 2022

Still no reports of the Pro controller working with Quest2. 😩

EDIT: It works now!

michaelcawood
Up and Coming
December 6, 2022

Thanks for the update. Can you look into the Passthrough glitches though. I have started to notice a really nasty passthrough glitch occurring only recently... most likely since the v47 update. This happened to me in the main home area on the Quest 2 and in a game featuring passthrough. It's an immediate... turn passthrough off and get out of here moment, with both eyes doing different glitches. Nasty.

New Participant
December 14, 2022

I have similar problems. Also TL Tubes flicker like crazy. It is stable at some points but gets worse when disabling and enable-ing pass trough. Yes I tried all the region settings Auto 50 herz and 60  herz. No luck.

New Participant
December 7, 2022

This new update disabled the developer mode. I have to disable the proximity sensor since its malfunctioning. with the mobile app update I can no longer do that. Among many other pointless things Ive observed, I dont see why thats even a thing. In fact,. its quite rediculous!! I know that its tough to learn as you go and this tech is still fairly new and complex, but the lack of basic customer care and thoughtlessness is more apparent as time goes on. Its a shame because Meta could really be the company at the forefront and cutting edge of this industry, yet they fall short where it really matters most. One can only enjoy being the only kid on the block for so long before others step up to the plate.

Honored Contributor
December 7, 2022

Nykrinthederrrty  Do you really need a developer mode/account?  I needed it in the early days of Q1 wireless with Virtual Desktop and SideQuest.  However, after VD became a mainstream/supported Quest app, most good SideQuest apps appeared as easy to get AppLab apps from the Quest store, and the introduction and improvements with Air Link, I have not found any need for a Developer account (or VD for that matter) and cancelled my developer account a few months ago.  Maybe you have good reasons to want this?  Unless you are an actual developer, I doubt it, lol!

I think that Oculus/Meta has been in the forefront of VR (standalone and PCVR) for quite some time.  No one has invested more $'s into advancing all this.  I do agree with most users that we do need some competition in order to further advance VR/AR/MR and really make it mainstream.  Hopefully this will gradually occur over the next 5 years (eg. Pico, Sony, Samsung, Apple, Valve, Pimax).  In the meantime, please don't cr*p in the bed you're sleeping in, lol!

Sorry to go off topic; I have now got v47 on both my Q2, QPro, and Oculus desktop app.  For wireless PCVR with Air Link everything seems to be working great with both headsets.

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
Participant
December 7, 2022

Sorry not to be rude, but did you not read why he needs devloper mode; the proximity sensor is broken (you know, the one that detect if you have your headset on) so he needs to disable it to workaround the issue. This has nothing todo with airllink, virtual desktop, or network at all. 😃 

 

But I'd imagine he would be happy if you know any other way around this.

New Participant
December 7, 2022

I have the v47 software and can find no way to enable the mirror in my home. I'm using a meta home - cascadia, and editing my avatar only shows the static avatar. Anyone know where this option is? I see the screenshot of it on all the news sites but it's nowhere to be found for me.

Participant
December 8, 2022

"I have the v47 software and can find no way to enable the mirror in my home."
"This will also be rolling out gradually."

Honored Contributor
December 8, 2022

Ok, I turned on my headset this evening and there was a tutorial on how to multitask saying this was new. But this feature has been there since v44 or 46.

Feature to pin a favorite app to the Universal Menu is now enabled but I can pin only one app. Why not more?

Mirrors and avatar hands and arms seems a useless feature to me. Mirrors could be placed less obtrusively. Give us the option to go back to ghost hands. And why does my headset start with hand tracking enabled when I have auto disabled in the hand tracking settings?

What is the Cascadia environment? Is that something new that hasn't rolled out to my headset yet?

Participant
December 8, 2022

What is the Cascadia environment? Is that something new that hasn't rolled out to my headset yet?

It's the home environment for Cambria quest pro. It can be sideloaded on quest 2.  Google 'cascadia environment quest 2' if you are interested.  😉

Honored Contributor
December 8, 2022

Ryanality  Seems to be a bug in v47 with my Quest Pro controllers.  They are pretty cranky during startup and seem to start off with hand tracking, even though I have hand tracking on standby on the quick menu.  They also do this after being left on standby.  The workaround I found was to just go into the movement hand tracking settings and actually disable hand tracking.  This seems to have fixed this issue and also seems to have improved the overall tracking of my Pro controllers as well.  I'll file a bug report.

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
Ryanality
RyanalityAuthor
Honored Contributor
December 8, 2022

Thanks for sharing! I'll see if I can reproduce it and let the team know.

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Participant
December 8, 2022

Anything about encoder frame drops? Problem is still there.

For those unaware some people noticing a lot of dropped frames, people with different configs, and issue appeared in v46 and as update v47 came still there. It doesn't depend on bitrate, game or encoder resolution, doesn't react to any settings and drops 1-2 frames every 10-30 seconds creating microstutters.

Original thread being now ignored by meta. I was protecting meta before, hoping as v47 release at least something would change, but no. No comment from devs, and nothing changed. Support still asking to reboot router/pc, update drivers, windows, reinstall Oculus, lower settings, disable vpn even if it's never used, asking to remove Steam Vr, lower bitrate and so on and on and on. So they ask to do stuff people already did without any changes over and over again.

So, anything new on this topic? 

Ryanality
RyanalityAuthor
Honored Contributor
December 8, 2022

I just got word that a fix for some framerate issues at 120hz was pushed out yesterday which should help with what some people were seeing, and the team is working on a few other framerate issues. I'll see if I can get a better update to share in the main thread for the issue soon!

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Participant
December 9, 2022

That's actually good news, i'll test it right away

Honored Contributor
December 8, 2022

Ok, it seems you can only have five pinned apps on the Universal Menu so in the default setup there is only room for one more. Defaults (at least on my headset) are Explore, Store, People and Share. You can unpin any or all of these if you wish and pin some other app in its place.